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Messages - scotch

#361
General Discussion / Re: MSPaint
Tue 06/03/2007 18:38:31
Paint.NET is a rather different paint program not made (directly) by Microsoft, the classic Paint is still the real Paint!
Avoid MS Paint if you're into art, or efficiency.

The 3.1 spraycan was different? I can't remember... seems the same as it has always been to me.
#362
If you can find anywhere that sells anime, they probably sell Nausicaa, it's one of the most famous anime movies from one of the most famous studios (Shouldn't be hard to download either...). I'm told by several people with taste that the Nausicaa comics are better than the movie, by the way, so you may want to source those for inspiration too.
#363
Objection! ... no actually I agree, Phoenix Wright (both of them, and the GBA ones) suffers from what you said, being little more than a slideshow, and once you realise it the game becomes pretty boring, it's fun until that point, and I can see why it has such a cult status. If I found the characters/art at all interesting it might have more staying power.

I haven't played Touch Detective, didn't look appealing to me, but I might give it a go.

Another Code/Trace Memory was too myst puzzlerish for me to enjoy, and the storyline as far as I played it, quite bland.

Hotel Dusk (recent, from the same developers) has a very different feel to it, and an interesting graphical style. The game is well written, but so far suffers from what seemingly every other DS adventure does, in your face linearity, lack of options, and patronising hints and puzzles. It's easily my favorite of the DS adventure crop so far though.

It's cool that niche games have a home on DS, and that the adventures aren't even really niche games on the system, they're often the ones with a lot of buzz about them, but I think so far they've been a little underwhelming, for someone that's experienced in adventure games.
#364
Plus Swansea is a few train stops away!
#365
Critics' Lounge / Re: Manga, I like it!
Thu 01/03/2007 02:22:19
I haven't done much inking or anything manga style before, but I felt like giving it a go in photoshop. Like Postmodern_Boy says, you should try not to lose all that line variation in the sketches. Lines can suggest density or surface quality or shadow or all sorts of stuff, so it can help your drawing a lot if you think about what each line you draw is saying about the form it's defining. That's certainly something I need to apply more myself.



You could try digital colouring next, it's not too hard on these kinds of drawings, because they're pretty much intended for flat colour.
#366
I've asked around quite a bit before, and it does seem late June is the best time (or the only good time, unless it's in August). It needs to be in the second half of the month for a lot of uni people.

How long until you'd be able to set some dates for the people flying? Obviously you have the family issue...
#367
General Discussion / Re: Bloom (shader effect)
Sat 24/02/2007 21:48:33
It has already become quite a cliche for a next gen game to have massive bloom everywhere. It seems most developers have realised that it got a bit silly and have toned back the bloom, but not all.

It's a decent effect as long as you use it where appropriate. Think like a photographer, think about what your lighting being blown out like that is doing to a picture, and use it intelligently.
#368
There are places to speak to for advice (I don't know of a general one for all mental illness though). Unfortunately there's not a lot they can tell you though, except reassuring you with the recommended approach to deal with someone with a aprticular problem. Ultimately people have to take action for themselves, unless it gets to the point they're a danger to someone. We have to wait until my Dad causes some serious problems for people before we can see about getting him sectioned, even though it happens like every year.
#369
General Discussion / Re: The Underdogs
Thu 22/02/2007 10:21:00
Sorry to be of absolutely no help.

Rar is a rather common compression format, similar to but more efficient than zip, type "rar" into google to get a list of programs that will let you extract rars and other common archive formats you'll see on a regular basis if you download games.

7zip, for example, is a free program that can handle both formats.
#370
General Discussion / Re: The Underdogs
Thu 22/02/2007 09:16:49
http://aafiles.bicycle-for-slugs.org/full/The%20Adventures%20of%20Fatman.rar Here is Fatman from the AGS Archive.

You really should have asked this question on The Underdogs forums though, why should we help you with problems on their site? Given your current record, I think it'd be best if you don't start a thread on these forums for a few months at least, unless it is to ask for help with developing a game.
#371
Speaking from extensive experience, I wouldn't worry too much or push pills at him, most contact will be annoying for you until it all blows over, but that's generally how mental illness is.

It's certainly a help if you can continue on being friendly as you are, but you're not really obliged to...
#372
Upscaling methods vary but certainly the only things you're introducing to pixel art on a TV are blur and colour inaccuracy. And yet I have to agree, there's something about seeing your game on a TV that makes it look a little better, sometimes. Is it nostalgia for the console days of our youth? The (usually) larger display? I can't say... On the other hand, some games are worse on TVs. I suppose it depends on how the pixel art is designed.


"The SNES however which was designed in a time TVs had lesser resolutions and smaller screens only supported between 256x224 - 512x448. Which are also resolution scales that do not exist in PCs."

Although tvs may have been a little lower quality, standard definition TV resolutions haven't changed. I think the low and various resolutions of home consoles is simply because they aren't powerful enough to push high detail graphics.
#373
Yeah, it'll be interesting to see how it goes on the 2nd when she's sentenced. A lot of judges don't understand computer cases very well as we've seen so many times in the past, but I won't be surprised if it doesn't come to much. Of course personally I think any jail time at all would be silly.
#374
It's not surprising people will make games with political statements, and I can look at it as a good thing because it shows how it's becoming a platform for an individual to express ideas besides making an entertaining product. That particular theme is derisible as a "political" platform statement, to me, but if you're asking about political games in general, why not? I don't think they'd be any more potent tools for persuasion than books, and I'd always like to get the feel the game developer is putting a bit of themselves in their games.

I also agree this guy sounds more like a controversialist/conspiracy nut than someone arguing a political point. I wish such people wouldn't attract so much attention, it's only real life trolling.
#375
Everyone knows what the different consoles offer, and I assume nobody particularly wants to know which you think will be best for you. Search for the several other threads that are console debates if you do want to find out what people think.

Every forum on the internet has a thread like this already, it's pointless starting another.
#376
TVD: This is a thread asking if people from Australia want to go to a meet, it's not the same thing. It's best to leave moderation to the moderators.
#377
I guess you were tricked! Never mind, I guess mirc isn't going to work for you unfortunately.
#378
That's because cactus is never changed. When you want it to move to the next value of catus you should add one to it. Your code would look like this:

if (cactus == 0) {
Ã,  Ã,  character[RILE].Think("Its a cactus.");
Ã,  Ã,  cactus++;
Ã,  }
else if (cactus == 1) {
Ã,  Ã,  character[RILE].Think("SOMETHING.");
Ã,  Ã,  character[RILE].Think("SOMETHING.");
Ã,  Ã,  cactus++;
Ã,  }
else if (cactus == 2) {
Ã,  Ã,  character[RILE].Think("SOMETHING.");
Ã,  Ã,  character[RILE].Think("SOMETHING!");
Ã,  Ã,  cactus++;
Ã,  }
}

Or you could just put cactus++ at the end, after the whole if/else section, so it's incremented once every time the hotspot is looked at, whatever happens.
#379
Whole service thingy? You mean mIRC perhaps? Or a different client?
Also your "virus" warning sounds like it was from a paranoid firewall complaining about a port scan, either that or you really do have some malware problem, but it's certainly not related to AGS IRC.
#380
You are right, of course, there's are no AGS engines besides the Windows, Linux, Mac and DOS ones.
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