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Topics - selmiak

#61
Not that it surprises me in any way, but the scope of this is really frightening
washington post
anonymous
guardian
ars technica
#62
Hints & Tips / Deep Hope
Tue 04/06/2013 22:17:14
I was sent back to the bag again to get the seal statue and he says he wants to look around some more for more statues but I can't find any more, can't get any new dialoges, what do I do now?
#63
The new Coloring Ball Challenge. This time with a twist.



Chose one word that has one distinct opposite, like night (opposite: day), giant (opposite: dwarf), Anakin Skywalker (opposite: Darth Vader), Love (opposite: hate) and so on.
Draw this into the shape given below, post it and tell us what your word with an opposite is. Then, when more and more entries get posted, you chose one of the entries by someone else and draw the opposite for this entry into the same shape and post this too. Be creative, maybe someone was not that distinct and drew water and you can now either draw fire or ice or whatever you think is the opposite if water...
There will be a voting in the end and both your entries are voted on. So if you deliver only one entry chances are you receive no votes at all.
There can be multiple opposite drawings for one first drawing, so multiple people can chose to draw the opposite for one first picture.
And to make it even more interesting, every time your first entry is chosen for an oppositedrawing you instantly get one vote for the end votings. So participants vote by chosing which opposite they draw already. So draw a nice first image so a lot of people want to be your opposite.
If you are really dedicated you give your part either a lighter or a darker color to have some real yin yang feeling in the end.

the shape

[imgzoom]http://selmiak.bplaced.net/stuff/colorballyin.png[/imgzoom]

Rules:
1. the outline is part of the shape and you can replace it with your own colors. Fill the outline and every red pixel.
2. You can use any number of colors.
3. You are not allowed to resize or mirror or rotate the shape, but for the second entry you should rotate it by 180°
4. Have fun!


Deadline
3 weeks should be enough for 2 filled coloringballs, so the deadline for both sides of the story is Sunday, the 16th of June.


Trophys:

[imgzoom]http://selmiak.bplaced.net/stuff/colorball_ying_trophys_gold.png[/imgzoom] [imgzoom]http://selmiak.bplaced.net/stuff/colorball_ying_trophys_silver.png[/imgzoom] [imgzoom]http://selmiak.bplaced.net/stuff/colorball_ying_trophys_bronce.png[/imgzoom]



and still I have no idea yet how to presents the results for the voting...
#64
Quote from: wisnoskij on Tue 14/05/2013 03:58:30
Or maybe we could have a TV series.
you mean like game of thrones? Or do you mean with less boobies?
#65
Hi pretty girl! I'm abit of an artist... would you like me to sketch you?
http://www.pistonheads.com/gassing/topic.asp017090
this guy is perfect in highlighting the ugly aspects  :-D
#66
Engine Development / Skinning the winsetup
Wed 24/04/2013 13:28:09
Would it be possible to have another tab in the editor where you could custom skin the winsetup display. Like a custom background image and move around and resize the buttons and dropdownmenues to your likings?
For the latter part I imagine having some checkboxes in the properties where you can just turn on/off the visibility of the menu items so that noone has to search all that long if he accidentaly deleted a button.
Also customizing the font color and background colors and frames of the displays and dropdownboxes would be neat :)
also custom icons for mini/maximize and close and the ability to drag them around and also custom forms (who wants to be square all the time?) would be really great!

Should I add a feature request/suggestion to the tracker? Also, if this is engine related (which I doubt) please move it there.
#67
is it possible to start a game via the command line to bypass the winsetup? I found nothing in the the help, forum and wiki but I think I've seen it somewhere.

I tried playing Platformerius, but the game page linked to a broken site that was even blacklisted in firefox  8-0. the archive i finally found on the ags archives behaved strange when extracting and didn't have a winsetup. And when running the game exe i get this:



Then again I wouldn't know to what graphics setting I should set the game if 320x200 doesn't work.
maybe the fitting winsetup for this game might help, if there ever was one.

I don't know if this is the correct forum, so I added a question about the command line to the start :D
#68
so I have this animating object and i want to dynamically rewind it, so I get the current frame with oAnimation.Frame, and then want to rewind the animation from that frame on like
Code: AGS
oAnimation.Animate(1, 4, eOnce, eNoBlock, eBackwards );

but start it at the current oAnimation.Frame where the animation is interrupted. oAnimation.SetView(1,1,oAnimation.Frame) doesn't help.
How do I do this with AGS?
#69
Hints & Tips / Shapik
Tue 26/02/2013 23:01:37
Seeing that the Cave has its own topic here, I'll start a help request for shapik
http://www.newgrounds.com/portal/view/608861

found it in the adventure gamer article CaptainD linked and it's nice and the soundtrack is pretty cool.

but I'm stuck on level 7, after killing the robot the door is shut and there is not hint to the combination of the door or am I missing something?
#70
Advanced Technical Forum / music out of sync
Sat 02/02/2013 01:54:12
thanks to khris I'm using this nifty crossfader code and it works really good. But, yeah, here comes the but, but butt when I'm starting 3 tracks at once with
channel 1 = aTrack1.Play(eAudioPriorityNormal, eRepeat);
and so on the first 2 tracks in the script are in sync thus started at the same time but track 3 is out of sync. Only by a bit, but(t) the 3 tracks are all recorded in sync to be faded all around like a pink floyd record so yeah, it is hearable. Is hearable even a word? I have the bad feeling the answer is the audio system in AGS but maybe there is a way to start them all on the very same milisecond. They are just 3 lines in the script but one channel/track seems to take some cycles longer to start.
#71
for example
http://www.adventuregamestudio.co.uk/site/games/game/1344/
Try showing the more than 10 recent commets. Nothing there.
#72
So after tweening the audio channels is not working this great I wrote my own (only linear) tweening function. When I use it with Wait(); it works, but of course it blocks and I want to fade in and out channels in the background without pausing the game.

this works, but blocks
Code: AGS
     while (channel.Volume < end_value) {
       if (channel.Volume + step <= end_value) {
           channel.Volume += step;
           Wait(waitloops);
       } else {
         channel.Volume = end_value;
       }
     }


channel is the audiochannelpointer given to the function in global script via a call in the room script, step is calculated before and the needed amount the chanel volume has
to be increase to make it in time (as an int so it might not exactly hit the end_value thus the if), waitloops is also calculated before to make it in time.
the timer id gets the channel id as I want to fade around more than one channel at once, aka crossfading. And therefor blocking is also a bad idea.

Code: AGS

  SetTimer(channel.ID, 0);
    
     while (channel.Volume < end_value) {
       if (channel.Volume + step <= end_value) {
         if (IsTimerExpired(channel.ID)) {
           channel.Volume += step;
           SetTimer(channel.ID, waitloops);
         } 
       } else {
         channel.Volume = end_value;
       }
     }


this doesn't work. The while loop loops too much and AGS aborts.
chanel, step, waitloops and end_value are all local variables in the function, so I wouldn't know what to do if I check the timer in repeatedly_execute_always() and also repeatedly restart it until it gets retarded.
#73
how can I find out about the filename and filetype (png or jpg) of an imported background image of a room?
#74
General Discussion / Project Stratos
Tue 09/10/2012 18:40:02
the stream is live the ballon is about to lift off and felix baumgartner is getting ready to jump from the highest point ever and break the sound barrier min freefall. awesome. I hope he survives...

http://www.youtube.com/redbull
#75
This is a pretty simple but addictive roughelike. Better don't start it!
I'm quite enjoying it and still only reached sector 7 (of 8).
There goes my motivation for gamemaking... :P
#76
The game is funny and short, give it a go, reply here or send me a PM and I'll send you a link for the file with german translation. Then have fun and hunt down those typos and bad expressions. Native german speakers preferred, and there are quite some here...
#77
I hope this is rather easy, if not feel free to move this to advanced.

Imagine a little buggy as a character in a total 2d sideview game driving left and right (like these motocross Flash games). And then the first slope comes, say in a 30° angle. So I'd use different regions to set the angle, but how to I rotate the character? I know there is a draw function but I can't get it to work on characters. And will it rotate around the middle of the bottom line and draw the sprite according to the x/y position of the middle of the bottom line, or will it create a new reactangle around the whole rotated sprite and use the middle of the bottom line of this?

Another thing, using a view for the animation of the character and keeping loop 0 (down) with sprite image 0 and no loop 3 (up) at all will only use left and right animations, even if the caracter moves "up" and "down", right? So if the charater moves straight "up", how does AGS decide which view to use?

another idea would be to have a specific views for every angle, but I don't want to pixel all this and there is also the bottom line problem mentioned above.
#78
When clicking on File>Make template from this game... I get to enter a name (tried with and without Spaces, more and less than 8 characters) and then I get the following error.


My Template is rather basic, as a template should be, is there anything that HAS TO BE in before being able to create a template? Can I specify where to save the template?
AGS 3.2.1.111.


meh, while typing I tried running AGS as Administrator and there it worked, thought I'll post it anyways for people experiencing the same problem...
#79
Site & Forum Reports / Wikilinks
Sat 18/08/2012 23:51:43
I was just browsing the wiki and clicked random page some times, and every link to the forum that came up has the threadnumber as linktitle and the linktitle added to the url where the thread url should be. Is it useful to swap this or will this be swapped in the wiki config?
And the generated link still has /yabb/ in it ;)
#80
I got this in my vimeo newletter that probably a lot of you also got, but maybe someone is interested and needs a video editor for his filmings :D
Sadly this is about non-fiction, so here is the brief in copy+paste
QuoteCREATIVE BRIEF

Focus Forward films highlight exceptional people and world-changing ideas that are impacting the course of human development, changing our lives for the better. We are looking for professional quality 3-minute stories about visionaries and thinkers and in some cases everyday folks who have brought a quantum leap to human progress by their efforts and inventions. Your film may encompass anything from jaw-dropping medical advancements to renewable energy breakthroughs; open-source architecture to the development of wireless technologies in Third World countries; computer programming wizardry to sci-fi-worthy robotics; or any other sphere of art and knowledge that inspires you. We’re especially interested in the accomplishments of inventors, engineers, educators, surgeons, scientists, techies, artists, programmers, backyard tinkerersâ€"i.e. anyone making a difference, utilizing their skills and vision to innovate, share their work, and help sow the seeds of a brighter future.

Submitted films must be three minutes in length, suitable for all screens and all audiences. Be sure it is clear in your film what the innovation/invention is (and/or the person responsible for it), as well as what its significant human impact has been. These films can be narrated or purely observational, interview-based or expressionistic; HD, film, animation, and mixed formats are all welcome. Be creativeâ€"think cinematically. A selection of Focus Forward films will be distributed and shown all over the world and up to 100 semi-finalists will be featured online at www.focusforwardfilms.com in the fall of 2012. The Jury Prize finalists will be announced in December.

Click the 'Films' tab above to see examples. New films by our award-winning professional filmmakers are now available and will be added regularly.

click
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