@Amayirot Akago: that's an awesome tune!
@beecityunderscorepodcast:
thanks for your insights on this interesting topic. Imho characters should either just ramble, and then very long until you realize, that's not important, you have nothing important to say. If they are important to the plot transport the info you need to solve a puzzle or know what item(combination) they want in twitter length and let them have some ramble topics too. To give them character and not just a use for that puzzle. don't hide clues in long sentences. Spit out that clue, make it cryptic if you want to paralyze the player and then ramble around it in the next sentence.
shardlight sounds more and more intersting. I won't be surprised by that mother npc anymore, but I was wondering if they have some magic in that world. Do they pay with glowing shards that are shardlights? Will you throw some urianium flavoured shards into the box for the game? As collectables or to pay for milk in that world. I don't know. But I'd be interested in your opinions on stuff in the box besides the disc. maps, copy protection, that one item that saves the world cast in plastic or marble, other gameworld enhancing stuff... but this is probably not a podcasty topic in 2015, more like for a nostalgia podcast
@beecityunderscorepodcast:
thanks for your insights on this interesting topic. Imho characters should either just ramble, and then very long until you realize, that's not important, you have nothing important to say. If they are important to the plot transport the info you need to solve a puzzle or know what item(combination) they want in twitter length and let them have some ramble topics too. To give them character and not just a use for that puzzle. don't hide clues in long sentences. Spit out that clue, make it cryptic if you want to paralyze the player and then ramble around it in the next sentence.
shardlight sounds more and more intersting. I won't be surprised by that mother npc anymore, but I was wondering if they have some magic in that world. Do they pay with glowing shards that are shardlights? Will you throw some urianium flavoured shards into the box for the game? As collectables or to pay for milk in that world. I don't know. But I'd be interested in your opinions on stuff in the box besides the disc. maps, copy protection, that one item that saves the world cast in plastic or marble, other gameworld enhancing stuff... but this is probably not a podcasty topic in 2015, more like for a nostalgia podcast
