Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - selmiak

#1881
AGS Games in Production / Re: Camp 1
Wed 01/04/2015 09:17:39
cool! ;-D
#1882
IDEA/CONCEPT: Haggis
PLAYABLE: WRK
ARTISTIC EXECUTION: WRK


*slaps ouxx with a crowbar*
why do you start voting twice? There can only be one!
#1883
Hmmm, I'd rather time the animation right with less delay. Try some values between 0 and 5 if 5 is too slow and see when it looks right ingame. And fiddle with the sound afterwards to make it fit to the animation and not fit the animation to the prerecorded sound.
#1884
art is how we decorate rooms
music is how we decorate time


I found this quote on the internet some time ago, attributeted to i forgot, but it seems so powerful, it came back to me and it made me wonder, what are games?
decorating bordeom? decorating your instinct to explore?
#1885
The Rumpus Room / Re: AGS Cryptic
Sat 28/03/2015 18:55:46
Quote from: Mandle on Sat 28/03/2015 16:41:11
Quote from: Stupot+ on Sat 28/03/2015 16:09:32
Quote from: Mandle on Sat 28/03/2015 13:23:08
Spoiler
I still have no idea how "Helmut's dry" translates into "three"...
[close]
Spoiler
I think Helmut is from Germany, and drei is three in German
[close]

Mind BLOWN!!!

absolutely.
Hey, as a non native english speaker, I always wondered, is Threepwood an actual word? I don't think it's an actual name. Or is it some piratey language wordplay on driftwood?
#1886
General Discussion / Re: Wills and Wonders
Sat 28/03/2015 18:52:20
wow, this looks great!
what resolution do you use?
#1887
@Ouxx: it's insane, these 2 transformator boxes to the left of the chair look so much like minions :-D
#1888
@WRK: WOW! :-D
#1889
hey, I've  seen the thread!
But I'm no musician...
#1890
absolutely deserved win for this code magic trickery. Of course this wouldn't have been possible without the green car and the mean driver behind it ;-D
#1891
>> peek inside the darkened window
#1892
no panic, I just did read cat's post as if she is downloading the client already and not waiting, well, I wish I was too, so that's probably why the post looked like that...
Well then, time to try to get a glipmse of sunrays while Snarky is locked up and tied to Dual's radiator next to the coding madness machine :-D
#1893
so where is the final stable awards client download? Clicking links, jumping from post to post, but no dl...
#1894
The Rumpus Room / Re: AGS Cryptic
Sat 21/03/2015 14:04:44
An infected vagrant, running backwards
could be
eibmoz
this is zombie running backwards and has 6 letters.
and chasing means that it is the second word, after the first, but no idea on the other stuff. Not that eibmoz makes any sense...
#1895
absolutely!  :-D
The current pages are more or less sufficient in number and content, but the presentation could be nicer. Could, not should. I like the current design, but I also like what WRK did...
#1896
I totally <3 WRK's pixel art for the different topics the landing page has to address. I also like the clean and broad style but I don't like these new ever long scrolling pages. So refering to WRK's design I'd just cut the page off after DL AGS and before play games, add the 'Play games' to the pixelart icons and add (at least) 3 more iconic links to the games (covered with publish & play already?), the forums and the wiki or some general helps pages collection that then links to the wiki and some more tutorials and the technical help forums.
The grey bottom part is cool and would probably fit to the bottom of every page. Yeah, I prefer more pages with less content over ALL the content on one huge scrolling page without direct links to specific relevant topics/pages.
The collection of AGS characters is lovely, wouldn't know where to put them beside the landing page. But then it would also be cool if some AGS characters would be featured in the pixelart icons. Or the guy doing this stuff in all the icons needs a name... like... deevee loper :-D
#1898
Critics' Lounge / Re: Snow Animation
Wed 11/03/2015 18:42:34
this is a very clever method to create snow! Did you come up with this just when you did read the thread?
#1899
I totally <3 these kind of settings, I wanted to play more!
#1900
Completed Game Announcements / Re: BONE
Mon 09/03/2015 13:56:36
Found it! ;-D
It seems like the first image on the game page is broken.
SMF spam blocked by CleanTalk