Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - selmiak

#2141
AGS Games in Production / Re: The Lion's Song
Fri 26/09/2014 00:10:43
this looks freaking awesome for these few colors but the gamplay didn't convince me. But I completed it and had a good time. ;-D
#2142
Quote from: Fitz on Thu 29/05/2014 17:23:56
Cow Nurse Trike

no ms paint but a quickie in PS...


depicted events may or may not be based on actual events or living persons

So i celebratory declare my self the winner. Also second winner and third! And thirtythird too.

*runs off with all precious trophies*

Now I shall start another BG Blitz. OH, wait, I already did! Have fun! ;-D
#2143
Spacestation Interior

[imgzoom]http://i.imgur.com/uoSjGMu.jpg[/imgzoom]

Will your future spacestation be designed by apple and have clean surfaces, straight lines and shiny and well designed buttons everywhere or will it be the steampunky linux opposite with a diesel motor that somehow dropped out of burning man.
Will you show us the bridge with all the controls for the station and a panorama view on the planet the station is orbiting, or will you show us the crowded canteen with the delicous nutrientmush, or do you want to show a biohabitat for oxygen production with all the science happening there, the dirty engine room where people are still sweating in space, the crowded and chaotic cargo bay?

The entry has to usable in AGS. And it has to be a spacestation... and not a moon!
Deadline is October the 17 2014.

don't fear, trophys might appear exactly here, maybe they are even in the form of an ear...
actually no, I just wrote if for the rhyme (laugh)
Now get busy, get creative, can't wait to see what you come up with.
#2144
wow, I can already hear that drawbridge opening!
#2145
Adventure Related Talk & Chat / Re: AGS Muse
Wed 24/09/2014 08:07:35
and there I thought you want to rework the AGS Audiosystem, like an iMuse integration into AGS. But this may already be a thing...
#2146
The Rumpus Room / Re: Goodbye AGS!
Mon 22/09/2014 20:11:17
Every time you catch yourself sneaking into the forums, reading what's going on, don't feel bad for yourself, rather enjoy it and come back soon!
#2147
Is there any chance and/or possiblity to implement x264 support for HD Video? it's as open source as ogg vorbis.
#2148
General Discussion / Re: Website Development
Sat 20/09/2014 20:03:37
I love designing websites but I have no idea about ecommerce integration :-\
But learning new things is always exciting, dunno if you want to be the guinea pig though...
#2149
I just rated emonts Man giving up and gave up on the first question...
#2150
wow, looking really good!
Is there a devblog or something else?
#2151
this looks very cool, I want it now! The colorscheme is very well chosen!
#2152
The Rumpus Room / Re: Ponch is in trouble now
Fri 19/09/2014 13:47:19
literally LOL!
#2153
Nah, I won't watch this and spoil an eventual playable demo for me  :P
#2154
wow, this is what it's all about! Looking very promising and the trailer is really cool!
Does the module also have audiotweens now?
#2155
in before the lock ;-D

this looks funny somehow ;)
#2156
castle level is the best. I'm still interested in the chocolate upgrade!
#2157
yes, the trophy is indeed an ear that mishears gametitles, just blank boxes would be lame, don't you think?!
If noone enters I'll paint something zugly in ms paint on sunday, enter my freaking own contest threadamathong and grab all these nice trophies (that might be modeled after scarlett johansson's ear or maybe not) in one go and come up with an even lessmore challenging theme  :-D 8-)
an noone will beat me to it :-D :~( (laugh)
#2159
The Rumpus Room / Re: Ponch is in trouble now
Tue 16/09/2014 12:03:26
cool, even with a cowstache! ;-D
#2160
The Rumpus Room / Re: Name the Game
Tue 16/09/2014 12:02:44
nope, but angry onions!
SMF spam blocked by CleanTalk