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Messages - selmiak

#2301
The Rumpus Room / Re: Name the Game
Thu 12/06/2014 23:08:12
hey, you just rotated that image :P
#2302
whatever

Jun-12   2100   Brazil 3 - 4 Croatia
Jun-13   1700   Mexico 1 - 0 Cameroon
Jun-13   2000   Spain 2 - 0 Netherlands
Jun-13   2300   Chile 5 - 5 Australia
Jun-14   1700   Colombia 2 - 0 Greece
Jun-14   2000   Uruguay 2 - 0 Costa Rica
Jun-14   2300   England 0 - 1 Italy
Jun-15   0200   Côte d'Ivoire 0 - 1 Japan
Jun-15   1700   Switzerland 0 - 3 Equador
Jun-15   2000   France 3 - 0 Honduras
Jun-15   2300   Argentina 2 - 0 Bosnia-Herzegovina
Jun-16   1700   Germany 2 - 2 Portugal
Jun-16   2000   Iran 0 - 2 Nigeria
Jun-16   2300   Ghana 2 - 1 USA
Jun-17   1700   Belgium 0 - 0 Algeria
Jun-17   2000   Brazil 4 - 0 Mexico
Jun-17   2300   Russia 2 - 1 South Korea
#2303
I'm blind now, but I love this game, eh!
#2304
so is there a final with 3  more stories coming up?
#2305
Site & Forum Reports / Re: No Blue Cups
Sun 08/06/2014 23:40:09
with smf it's really as simple as dumping the database, find+replace and reimporting the database. If you know what to search for and replace it 'should' work like a charm. The worst thing is probably the threads afterwards that complain about the forum beeing unavailable for some time ;)
#2306
Site & Forum Reports / Re: Site Registration
Sun 08/06/2014 15:58:04
yeah, once you get notified of the test you have 10 minutes to complete it, otherwise you're banned. No chance to look it all up or to postpone the test.
And every time you pass the test you get 3 'test this forum user now' tokens you can use whenever you want on whoever you want :-D
#2307
The Rumpus Room / Re: *Guess the Movie Title*
Sun 08/06/2014 08:38:45
yep, it's the other linklater movie in rotoscoping, waking life.
#2308
The Rumpus Room / Re: *Guess the Movie Title*
Sat 07/06/2014 21:21:06
nope, the other one ;)
#2309
The Rumpus Room / Re: *Guess the Movie Title*
Sat 07/06/2014 20:23:46
another screeny
#2310
*zooms*

*zooms some more*

*sigh*

Eric, is that red sign a deadend on the left branch?
#2311
If you have the animation frames for your character moving the hand somewhere and then interacting with an environment object and then move the hand back you try to place all your interactable objects in the game on that height. Then just have one view-loop up to where the hand touches the object, animate this in game (blocking), then animate the object unblocking and animate the hand moving back from the object blockable, starting at the same time as the object animates. This is just splitting 1 view-loop into 2 view-loops and no extra work.
Just compare, for example the sink or a valve where the player sees the state of the object (turned on/turned off), if you integrate it into the player animation you need 2 rather complex animations in case the action is reversible, only one if it is a one way action. And you need that for every damned object in the game, contraray to only 1 player-reaches-there-and-back animation cut in half + the object animation started unblocking on the cut.
A case where I'd use the object in the same frames as the player animation is when the player picks up the object and carries it visibly around (and moves it somehwere else like a fuse changing puzzle or uses it all the time like a flashlight). For just picking up stuff you can still use the cut in half normal grab animation and make the object disappear once than hand reaches there and the game has a loop of unblocking action. But then there are also games like tales where every object has its own pick up animation, if you're going for that level of detail (and I know you want it) you still cut the animation in halfes, one part is the hand moving there, then make the object disappear and play the pickup animation for that specific object.

#2312
is spreadsheet open source? If yes you could try to hack this feature in, other people will like this too ;)
#2313
The Rumpus Room / Re: *Guess the Movie Title*
Fri 06/06/2014 22:50:47
Quote from: Armageddon on Fri 06/06/2014 06:14:31
It's Sunshine we've had that exact same shot before. I forfeit my turn.

cool, that's freaky, though made this screenshot myself and I can't find the post with the previous screen, please link!

and since noone posted a new one guess this:

#2314
I feel proud to be one of these 66 ;) ;-D
#2315
The Rumpus Room / Re: *Guess the Movie Title*
Fri 06/06/2014 06:26:05
it is
#2316
thx madle, I've never seen that pic before, but now everything makes sense!
#2317
The Rumpus Room / Re: *Guess the Movie Title*
Thu 05/06/2014 22:54:41
nope. Will post another screeny in less than 24h if noone guesses it.
#2318
The Rumpus Room / Re: *Guess the Movie Title*
Thu 05/06/2014 20:11:26
#2319
The Rumpus Room / Re: *Guess the Movie Title*
Thu 05/06/2014 18:10:10
rambo2
#2320
cool, I still don't get #6. Is it a cat???
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