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Show posts MenuQuote from: Crimson Wizard on Sat 08/02/2014 15:08:43
I will now make another build with couple of last-time additions (nothing special, just very minor fixups by Tzachs and me).
Quote from: Dmitry Stefantsov on Sun 09/02/2014 07:33:31Now this sounds problematic and interesting at the same time
...the plot evolves around psychic issues and moral choices.
...
Working title: Split Conscience
Quote from: Ghost on Sat 08/02/2014 18:30:36But then you want Vol.2 too, this might take at least 2 more days. But it sure is fun making the fight against the crazy 88 into a point and clickhellalot
And now PLEASE make it happen!
Quote from: Crimson Wizard on Sat 08/02/2014 15:55:46Quote from: selmiak on Sat 08/02/2014 15:41:13Almost, except few deprecated commands. Check "Upgrading to AGS 3.3" in the manual.
Importing a 3.2.1 game into 3.3.0 is as easy as opening the project in the new editor and confirming that it was made with an older version?
void SetVoiceMode(eVoiceMode); // use Speech.VoiceMode
void SetSkipSpeech(int skipFlag); // use Speech.SkipStyle
void SetSpeechStyle(eSpeechStyle); // use Speech.Style
int game.close_mouth_end_speech_time; // use Speech.AnimationStopTimeMargin
int game.speech_text_align; // use Speech.TextAlignment
int game.skip_speech_specific_key; // use Speech.SkipKey
int game.talkanim_speed; // use Speech.GlobalSpeechAnimationDelay
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