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Messages - selmiak

#3081
The Rumpus Room / Re: *Guess the Movie Title*
Sun 16/06/2013 20:35:18
it looks like a movieset with painted NY backgrounds but still no idea.
#3082
funny stuff.
but are you serious? 600MB for this really short demo?
also when switching the tags on the box nelly keeps on walking against the box for some time before doing the thing.
Other than that I like it, funny already but a bit very short ;)
#3083
and another version :)
click for full size...

#3084
Critics' Lounge / Re: Website critique
Sun 16/06/2013 12:27:32
I just noticed you don't have a title for the portfolio in the title tags.

and I'd open the links to the tools (that are on another server) in a new window/tab. just add target="_blank" to the links within the <a link declaration.
#3085
1) the future
#3086
The Rumpus Room / Re: Name the Game
Wed 12/06/2013 19:08:36
Burger in Space: It's a Science - Part 2
#3087
QuoteIt's good for your Karma to fill odd shapes with harmonious pixels.
- Confucius


the deadline is coming closer, but there is still time...
#3088
Quote from: cat on Wed 12/06/2013 16:53:43
You can use material from the internet like graphics, music and sounds, but have to credit it in-game, even if it was public domain.
So you can use guybrush from some spritesheets found on the net if you give credit?
#3089
so I made my dark night version with (public domain) galaxies and stars and also included this nice cup (in a cupshaped form (cupception)). Looks very spacey :D
also with these huge pixels.



and as my mind was wandering here it is with a starry night...
#3090
I translated quite some AGS games and never saw code snippets in the translation files. So your export was corrupted already, maybe coming from the scripting. Did you forget to close a say command or a dialoge line? importing it back in will surely give funny results.
Is this over multiple lines in the translation file or on one single line? I see that the quote spans several lines but some editors display texts over multiple lines and still only have a linenumber at the start of this and the next line number right after this.
Have you tried treating it as a single line and just deleting this and then reimporting? this might still shift lines and screw things up.
with which AGS version is this happing?
#3091
Quote from: abstauber on Tue 11/06/2013 16:52:13
Anyway, I made a little special edition myself
Spoiler
[close]

this is a instant winrar !!11!!1 :D
to give some constructive criticism, I suggest using comic sans and some more lens flare... and call it Awesome Game Studio and add some catimages :D
#3092
Quote from: abstauber on Tue 11/06/2013 09:25:45
Thanks to Monsieur Ouxx' module thread, I stumbled across this nice splash from Subspark and Ryan.
flashy and nice, especially the cup. I guess the cup is free to use as a ressource? I should also try a darker design...

I really like the color scheme on your neon night sky abstauber, though the cup form could be improved. the metro cups look better to me. Why not add some galaxies from freely available nasa photos into the background?
the first metro is a very clean design, but also gets boring real quick. Meh, the whole metro stuff doesn't do it for me...
for metro reloaded the two distortions in different directions are too much imho. either keep the cup or the border undistorted and with parallel lines. Without seeing it, my gut feeling tells me the cup in normal on a distorted border looks better than distorted cup on normal bg border... Or have cup and border on one layer and distort both simultaneously in the same direction. The rays could be even brighter imho or maybe have some bigger rays with more opacity and bigger gaps between them over the rays already there.
#3093
last version for today:


CW special edition:
Spoiler
[close]
#3095
Quote from: Crimson Wizard on Mon 10/06/2013 20:08:52
I actually liked the last "grande cup with round handle" with clear (non-pixelated) tiles on background. I think it gives a feeling of movement (being dynamic).
Perhaps you could even make a variant with more varied coloring (rainbow range) to make it even more cheerful.

I think you mean this one...

looks interesting but a bit too colorful for my tastes...


I also figured the basic form of the pixels should have been different before distoring them to have them in perspective but still in a square form after distorting... needs some more fixing... or you write a short code snipped to animate these 3d pixels growing behind the splashscreen while loading :D
with more squareform of perspective distorted pixels
#3096


just playing around... imagine a refreshing 'hmmmmmmmmmm...aaaaaahhh' sound at the end of the loading :D
#3097
I like it big and bold, so I followed this, but I like to take pointers, so here is the flat cup with a more visible gradient (the others have subtle gradients too) and a round handle as I like this handle more...



not sure about the drop shadow, so here without it:


the drop shadow seems to make to gradient stand out more, at least it seems like this to me on my monitor settings ;)
#3098
Quote from: cat on Mon 10/06/2013 18:45:19
Ah, yes, maybe I should rephrase this. I took this from an old OROW thread. What I mean is: It is ok to use freely available stuff(e.g. sounds, music, graphics). There are tons of public domain material on the internet.
However, you shouldn't be using stuff that you made previously and has since been lying on your disk. This would be an unfair advantage.
what's the difference?
#3099
some more

Flat cup
Spoiler

[close]

grande cup
Spoiler

[close]

grande cup with round handle
Spoiler




[close]
#3100
Adventure Related Talk & Chat / Re: Gay Games
Mon 10/06/2013 16:55:33
Quote from: selmiak on Mon 10/06/2013 16:01:15
this way please

can you believe this... a link to the ocean spirit dennis omnibus in a thread about gay games made by a potential troll is my 1000th post :D
This thread is now about my 1000th post!
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