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Messages - selmiak

#3221
The Rumpus Room / Re: *Guess the Movie Title*
Thu 09/05/2013 19:44:10
valhalla rising. nice one!

#3222
General Discussion / Re: AGS Kart
Thu 09/05/2013 17:01:20
I'll just leave this here...

http://www.youtube.com/watch?v=ybb0Yjrebmk
#3224
General Discussion / Re: Game Developer? Why?
Thu 09/05/2013 16:25:41
GFX, CODE & POINT 'N CLICK!
#3225
Why not Zoidberg?
nice one, interesting fill for the shape.
#3226
[imgzoom]http://selmiak.bplaced.net/stuff/coexistence.png[/imgzoom]

Just to make Cerno nervous I added one single pixel over the line somewhere
#3227
Site & Forum Reports / Re: Bug reports
Wed 08/05/2013 23:16:52

should have written selected text, but too lazy to edit the image ;)
When you get it to work, don't forget the code tag plz, it's the same there. Actually for every formatting tag, even text centering and never used subtext[see 'sup text] though it's more annoying for spoilers and code. But that should be a one fix thing for all these tags at once. except for table cells in forums (that is also close to never used) and lists I see no use for formatting every line singled out so keeping these in seems okay to me.

#3228
Site & Forum Reports / Re: Bug reports
Wed 08/05/2013 22:34:57
^^^^ lol

about the spoiler tag: would it be possible to make it wrap around selected text over more than one line only once? atm every line gets put in spoiler tags when clicking it on selected text. Same for code tag.
#3229
I wouldn't mind reading only the updates in new posts (and see them added to the huge first post as well) as the collective first post will soon be getting huge and when making comments to these updates withing the flow of the thread it is easier to know what the comments refer to ;)
#3230
oh that's great :D

and now to more Star Wars games made by EA :P :(
#3231
hey, nice job you are doing.
Someone has to do it, so I covered the # game

Spoiler

5- O'clock Lock
link borken
http://agsarchives.com/gamecard/305/5-oclock-lock.html

http://i.imgur.com/syDoTzZ.png



9 minutes! Your late!
*you're
link broken
http://agsarchives.com/gamecard/183/9-minutes!-your-late!.html

http://i.imgur.com/umukr81.png
sorry, but clicking on play didn't start the game, so imho the game is broken too, but maybe I'm just too stoopid and someone else more AGStechsavvy get run it and screencap some actual gamescene...


[RotN] Gatitos: The Paws of Fate
link works!

http://i.imgur.com/Y9nqQ3I.png
[close]
#3232
rough Sketch:
[imgzoom]http://selmiak.bplaced.net/stuff/sketch.jpg[/imgzoom]
so I want to draw ... a mutated muscle frog... thingy?

rough references:


surroundings references:

probably something like this, gotta screencap this from my DVD for better quality than the random image found on the net




miguels Monster looks scary already. And I'm looking forward to ben's cute hedegehog monster?
#3233
Site & Forum Reports / Re: Bug reports
Tue 07/05/2013 18:54:25
is it just me or is the whole main page only a white page?
and no AGA in the users online list, so noone is fiddeling with the page atm?!
#3234
Quote from: Monsieur OUXX on Tue 07/05/2013 09:57:13
Hello dears, this is Selmiak's mom, I'm looking for him, he didn't pick up my calls.
Selmiak, you need to come home and do your homework. ^_^

http://binarylegends.cbm8bit.com/forum/index.php



hi mom :D
#3235
I like the sketch more than the pixelart. The pixelart has a higher point of view and is more distant and is too 'clean'. The sketch is more into the scene, more dynamic, totally not so perfectly isometric.
So, if I hadn't seen the sketch I'd say the scene looks okay, the tiles on the ground could need some shading and the windows could need some more decorations and plants like ivy on the wall and statues next to the entrance and all these details...
The perspective looks indeed a bit off if the door is not centered and these lines are going all different.
#3236
wow, there is more than double the money in since yesterday :)
#3237
Site & Forum Reports / Re: Bug reports
Mon 06/05/2013 20:03:31
It's actually quite simple, just generate the page's url and add it to the generic fb-sharer and twittershare url (and link it with a button image hosted on the AGS server so they can't spy on you).

one more thing atm, on the last change on the credits you somehow messed up (got rid of) the wordwrap (cutoff!) for longer game titles. This destroys the layout again. Mostly when expanding the other games of the last person in the credits, check the last game I linked above somewhere.
#3238
Completed Game Announcements / Re: THE BUM
Mon 06/05/2013 19:53:36
Finally completed it! I really enjoyed it. The weird characters and nice animations make me want to play the sequel in no time :)
#3239
Site & Forum Reports / Re: Bug reports
Mon 06/05/2013 16:24:14
just a though: Why are there twitter and facebook share buttons on every forum thread but not on the gamepages? Not that I use any of them, but I was just wondering.
#3240
Site & Forum Reports / Re: Bug reports
Sun 05/05/2013 22:42:11
meh, the credits thing is still borked. Look at some credits here:
http://www.adventuregamestudio.co.uk/site/games/game/602/
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