yep, I also got an unhuman vibe from 'her'
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Show posts MenuQuoteif you develope a game that is meant to be provocative, how far can you go before you cross the line?if you want to be provocative you have to cross a line. Where would be the provocation for anybody if you just redid stuff done a thousand times before. And once you crossed the line you will see how far you will go from there.
Quote from: Ryan Timothy on Sun 20/05/2012 04:27:21
I haven't played this game nor have I seen the trailers. I did however see the trailers for the Jurassic Park game and that looked absolutely terrible. Who would be interested in something like that?
Anyway, I enjoy the tv show. It's a little slow at times and the character development is a little awkward. How they randomly change to a completely different person from one episode to another. It's almost as bad as that Merlin tv show in that aspect.
I'll tell you what game I would be interested in playing. A game with Left 4 Dead's zombie spawning and attack/swarm style and Fallout 3 type of RPG elements. Mixed with the storyline of something like the Walking Dead, and I would be in love. I'm surprised it hasn't been done yet.
Exploring cities and towns that are filled with chaos, zombies and such. People eating people or trying to hunt you for food. Zombies attacking you. It would be fantastic. And if were mixed with a GTA style driving and physics as well, where you could drive any car that isn't damaged. Having to scavenge for fuel. Modding up the car with a ram, or putting bars on the windows. Filling the car with gear. Guns, ammo, food.
Someone needs to make that game. Now.
Quote from: an Urpney on Mon 25/06/2012 12:31:50Spoiler
You can learn what the letter was about if you do certain thing in the vault - it has nothing to do with current plot, it's something from Bennet's past - something that he wants to keep secret for his very private reason.[close]
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