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Messages - selmiak

#4061
I was rather looking for imagetags, linktags and maybe spoilertags. bold and italic are also nice.
#4062
There are also some typos and letters that don't belong there in the speech. Even though I'm no native english speaking person I would volunteer as a second translator or for proofreading a second version of the demo or a second demo (but must be a third then I have a small ROTLA demo already on my hdd :))

Other than that I give up on the game. I have finally

Spoiler

put the one hold rope to somewhere near the fence and the other clothes but the other end is still hanging around.
I have the pieces of rope in my inventory.
When looking at the mast Indy has an Idea (me too) but I can't get the second end or another rope onto the mast to finally dry the dress and get rid of Ahmed. I can't knot the pieces of rope to the loose end.
All these interactions without Indy saying something or giving even a small subtle hint is also quite demotivating : (
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#4063
cool stuff and nice graphics.
The rest needs more work. What I mean:
Bigger hotspots.
More interactions.
Better translation.
I didn't hear any sound at all.
When clicking use+Item and then clicking open I still have open Item with in the Actionline.
The small empty bag is placed in an inventory spot where it shouldn't be and leaves one inventory spot empty.
#4064
for bb-code. Bulletin board code. as in like so:


makes formatting your post so much easier ;)
#4065
This whole thing stinks and leave so many questions...

imagine Osama was still alive. Why would a proud seals team kill him instead of capture him and drag him to Guantanamo and ask (and waterboard him) about 9-11 and other terrorist acts? Why not show the world you finally got him?
Okay, so it was 1 o'clock in the morning, he was annoyed by the helicopters flying around his house in the middle of the night and fought in his pyjama and had to be killed (don't taze him!) and noone from the special forces team with hightech equipment has a helmet camera with better quality than a y2k cellphone? all the world gets to see is a lousy picture of some people in the white house staring at an edge of the room where they might be watching Wag the Dog or something.


So what is it that this announcement from the white house wants to tell us:
We are mighty, we get everyone, we are the good christians that fight the evil muslims, but we respect your conventions as contradicting this might be.

what it tells me:
we are stratetic liars and kill random people (not sure if Osama) unjustified and disregard international law. We have forgotten about our 10 commandments we want to defend but fear your (our selfplotted?) revenge acts even though we already monitor everything.

what I think:
Osama is definately dead. If he was still alive he would use this to make a new video to embarress the US. This whole thing is just another message feeding the plot for the war and taking away civil rights. What a funny thing a gouvernment can and does control the history books used in future classes.
#4066
why are there no clickable bb-icons used in this forum like in every other smf forum :(
As this makes posting a pain in the ass I tried everything in the settings and didn't find anything. We all like 90es Adventures games, but forum software is more interactive in the 2010s >:(
#4067
this time not the obvious filling ...

A footballplayer doing the handstand bicycle kick

2x
#4068
hehe, I mean Prizes   ... as in awards! ;)
No native english speaker though, I hope you can forgife me :D
I never realized the difference in these two different words...
#4069
cool, I'll join.

Are there prices/trophies involved?
#4070
this is a cool action game. I like the sprites and stuff. And the readme and story introduction is also cool.

You said you won't improve this one so maybe this is good for future games from you:

*why the Z key? It's very far from the space key and for qwertz-keyboard users a pain in the asshand. Why not C or something? or C for shooting and V for ducking. Or customizable controls.

*As I rather frequently die, please make the intro speech at the beginning of playing also skippable, even though it are only 5 sentences or so. Or at least let the player mouse-click away the sentences. I only read it once, some don't read it and with every replay it gets more annoying.

*everytime I'm hit the player turn to the lower part of the screen. Just let him be faced where he was looking before.

*gimme something to shoot at... or is there something later on that I haven't seen as I always die before?
#4071
The whole arcade thing is a cool Idea and a nice addition. When you can select the fightstyle in FOY please make it 3 choices. Oldschool, arcade or choose every time.
about this demo: The walk in animation of indy looks stiff. The arcade animations looks like in a beat em up game though. Why are there not more Samurai Shodown references?
Then I had problems confirming the selected character for player one. I was pressing punch and enter and stuff like crazy and nothing happened. Plugging in a PS2 Controller via USB Adapter and pushing buttons there finally made it work. Good thing this is supported.
And some fatalities would be a nice addition. Didn't the priest in temple of doom rip out someone's heart? That would be cool :D
#4072
Quote from: hedgefield on Thu 21/04/2011 00:36:17
Cool, the hints were exactly what I needed to finish the game! I got the hang of it pretty quickly but I only got as far as
Spoiler
picking up the popcorn bag and I had no idea what to use it on or what the bird was for.
[close]
Nice game man, something else for a change and the graphics are gorgeous.

thanks for writing what I was about to write :)
#4073
This thread made me scratch my nuts.
#4074
wohah, cool stuff. I'm addicted to Trance and even more to Technobabylon  :D
The puzzles and the minigames are cool! :D

And I have a feeling not even you know yet who blackmailed Regis ;)
#4075
also got this:

the BG looks interesting but the game is too easy and the story has no time to develop ;)
#4076
Completed Game Announcements / Re: I Forgot...
Wed 30/03/2011 15:45:05
I don't understand the whole story (e.g. why does it start in an office to bring the main character back home, WHY does he meet his past self, etc... ), but I enjoyed it. The riddles were not too hard, and made sense, that's what I like in adventure games.

I voted on the db-page, but not enough votes yet.
#4077
I'm so looking forward to this game ... remake... thingy :D
#4078
it's oh so bittersweet that this game gets more replies than the game about gandhi...
#4079
whoah, so obvious :P Thanks. Now I'm through. Good game :)
#4080
currently playing beacon...

Spoiler
I have the bulb and the buoy but how do I combine them. When I use the bulb on the bouy the repair robot wants to inspect the buoy and when I look at it closely (close up) I can not use the bulb on it.
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