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Messages - selmiak

#61
General Discussion / Re: PICO-8
Sat 27/02/2021 02:35:08
and you can now do 3d modeling on the pico-8, it even has texturing!
[imgzoom]https://img.itch.zone/aW1hZ2UvODg0NjIzLzUyNTM1MDAuZ2lm/347x500/Hi5LnO.gif[/imgzoom]

https://johanpeitz.itch.io/picocad
#62
So I found the
Spoiler
key to the footlocker and with that got the socks and that gave me the lubricant... now I have no clue on what to do.
or how to steal the other key...
[close]
#64
as someone who uploads a lot of AGS gameplays, I can tell you this happens a lot, especially with older titles though. nowadays there are tons of free music and free music libraries readily available...
#65
I longplayed it and left some recommendative review in the video description...
https://www.youtube.com/watch?v=dGi5_Teq2do
#66
AGS Games in Production / Re: Kola Queen
Mon 18/01/2021 13:27:08
This looks plain amazing! Keep it up!
#67
Hints & Tips / Re: The Cabin
Mon 18/01/2021 13:24:58
So I completed it an recorded a Longplay / Walkthrough
https://www.youtube.com/watch?v=NFoGTEvoXkg
#69
Hints & Tips / Re: The Cabin
Wed 13/01/2021 20:19:10
the game is really great, but I'm a bit lost on how
Spoiler
to find out about the code of the metal door under ground. Is there some clue on that or is it bruteforceable?
[close]
#71
my first playthrough took longer of course, this is the longplay I recorded afterwards, as a walkthrough for people stuck on puzzles and for people interested in the story to watch it like a short cartoon.
I like the move plates to get to the inner workings of the elevator puzzle, that was fun to figure out and
Spoiler
switching the horn with the bubble thing to make him toot the horn into her face is ingenious, the puzzles are great! Same for the cork! best use of that timefreeze machanic!
[close]
I had glitch, when you are on the rocket and click on the hole in the window instead of the floating glass Oomla gets placed weirdly. I left it out for the longplay of course. Or maybe it glitches on the way to the rocket, the rocket part is very glitchy.
#72
what a magnificent little gem. I fell in love with it and of course recorded a longplay :D

https://www.youtube.com/watch?v=J9E3IiHBybI
#73
Quote from: Mandle on Tue 17/11/2020 08:17:40
Hmmmm, seems I can no longer screen-capture AGS games running in fullscreen. I do the usual Function-PrintScreen keys but it only captures the desktop behind the running game image. Very annoying. Anyone know of a solution?

Meh, I just took a screenshot in windowed mode where we see our main character, the red stick-figure, waking up in their cabin in the woods to find themselves surrounded by an incoming horde of green zombies:

[imgzoom]https://i.imgur.com/CWe7zJE.png[/imgzoom]

Each level is procedurally-generated and "Cabin In The Woods" is the first. It looks quite different every time.

You start out here, though, and there will be other characters you can meet and recruit along the way, and several character-classes hopefully.

Did you release that game or only screenshot it?
#74
really a nice game and I'm in love with lorenzo's drawing style.

spoilerfilled longplay:
https://www.youtube.com/watch?v=baheAfypDBM
#75
Oh what a great game this is! Really well done @Postmodern Adventures :D

I recorded a longplay and wrote a longer review/praise here:

https://www.youtube.com/watch?v=8y7q3BW3Z-s


MOOOOOOOOOOOOOREEEEEEE PLEASE! :D

edit: reuploaded a new version of the video after the old version had 10 mins of black screen :P
#76
so naturally I wonder now, can this codebase be used within the ags editor/engine/compiler to compile some file(s) that can be uploaded to itch or the creator's own homepage and the game can just be played in the browser?
Or maybe an extra tool that converts the game.exe to a file that can be uploaded to a server and then be played in the browser?
#77

this is so awesome. I tried with Hobo's new short game...
#78
it is intentionally this short. you see the channel logo and this is what the intro is about I think. the old logo was 16 seconds and around 15 seconds is the sweetspot for youtube viewers to jump off and click one of the other recommended videos, so they at least see some game art and might get interested.
But I am so used to the music in the longer version that is really feels too short, but one can get used to a lot. Maybe I change the music completely or to another part of the track so it does not feel like it is ending this abruptly, but the beat is very fitting for the appearance of the logo.
#79
there is a bracket missing in the mouseover text for the filled yellow (userrating) cups on the game pages. I saw it here, but it is on every game with yellow cup rating
https://www.adventuregamestudio.co.uk/site/games/game/2475-my-father-s-secret/

hover over the greyed out last yellow and read  "Rated 78% by the community (6 votes)", while hovering over the really yellow cups reads "Rated 78% by the community 6 votes)". notice the opening bracket missing.
#80
oh cool, there is an english version. But why don't you offer a Linux version on itch?
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