and it continues! Great. I love the more detailed artwork, the wallpapers in the office, the car outside the window and the usual umbrella stand with a gun

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Show posts MenuQuote from: Grundislav on Wed 27/09/2017 14:46:26
It really depends on what style you're going for. If it's pixel art (like the recent ones posted in the Kate and Shelly thread) then it's best to do them at the game's resolution. If you're going for a more "painterly" look, like Ilyich's work, then you might want to paint them between 2x-4x the game size and then downscale them.
Quote from: ClickClickClick on Thu 28/09/2017 17:34:11Quote from: AnasAbdin on Thu 28/09/2017 16:20:32If you kill everyone there's nobody left to punish you.
In real life, I think killing one person is the same as killing the entire human race.
Quote from: CaesarCub on Mon 25/09/2017 20:07:24what about adding a 1% opacity black background? Not noticable, spreading out the gui and reacting to mouseover and the like.Quote from: selmiak on Mon 25/09/2017 08:09:32
somehow I think the statusbar icons could benefit from a smaller rounded corner than the rest of the elements, but for now I removed the background on the statusbar as a suggestion. I like it better this way
[imgzoom]https://i.imgur.com/7NTwahq.png[/imgzoom]
This looks nice, but will require some coding, otherwise the status bar will be peeking out because it doesn't hide automatically when the icon bar is shown. (As well as making sure it shows again when the other GUIs are showing, lilke the Item window).
Another solution would be to make the iconbar solid but add a border to the bottom of it so it looks less plain.
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