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Messages - selmiak

#81
I have something I'd call an intro and debuted it on the Limey Lizard longplay :(
https://www.youtube.com/watch?v=HeMOAkBHGBg
#82
this is pretty cool. If you want to try the effect crimson Wizar is talking about, afaik did Alan v Drake add proper alpha blending support to some of the newer AGS versions, but I have no idea if it is released already and how to get it...
#83
 (roll) I love Lucas Arts games so of course this is lucas domated, thus the thread :) just drop whatever items you think are relevant to any adventure game, also AGS games... that reminds me, I recenctly played the Mr Coatrack game (adv jam last year) and it had a zombie penis as inventory item, maybe that is against youtube policies, but maybe the false teeth from DOTT are a thing, but I have purple in that already... just drop some. I have to research the astro chicken as I shamefully never played the subjectively best adventure of all time :)

Darth: the idea with the logo being not part of the scene is cool, but actually I want to do some more blender magic and give it a cool animated appearance, maybe fire is involved...

Jack: I get what you mean now. I had a work desk that had that kind of wood, I figured for an adventure character that would have all this stuff gathered it could work. I'll post an update with different, woodier wood later :D
#84
Of course the statue thing is from fate of atlantis and the map is indeed the 4 parts that lead to big whoop. The pencil is just there as it is a desk, but when it reminds arj0n of Lauro Bow... even better :D
I though I get some inpiration or ideas from you for MORE ITEMS, not an analysis of what is there, but keep on doing that, I'll keep you posted as I add more stuff to fill the scene and maybe record another longplay in the meantime...
I'm glad it is received so positive.

@Jack: HOW would you make the wood more realistic???
#85
cool, a screenshot from eternal chrysalis... and the theme is also cool :)
#86
Critics' Lounge / Future Vintage Gaming Intro
Fri 02/10/2020 21:44:56
So I want to make a new intro for the adventure game longplay channel Future Vintage Gaming. This is what I have already:

[imgzoom]https://i.imgur.com/FSCinW4.png[/imgzoom]

position of elements can change, this is easy with 3D. Please give me your opinion on all and everything and maybe some more "classic inventory items" you want to see placed on that table. No Chainsaw please, it is too huge ;)
#87
AGS Games in Production / Re: The Witch House
Fri 02/10/2020 21:40:10
Quote from: rongel on Thu 02/01/2020 10:43:02
Happy New Year!  :=

Here's a couple of GIFs to start the year: Alchemy and Chemistry GUIs.

Walter can make three different potions if he knows the recipes for them (or if he's very lucky). Basically the alchemy and chemistry are the same, so you can replace some of the required ingredients with synthetic substances.  For example you could use Pyrite instead of Fool's Gold if you have basic alchemy / chemistry knowledge. The actual "minigame" is very simple, you just add the right amont of ingredients and the potion will be distilled automatically.

Chemistry:


Alchemy:


this animation is looking so beautiful, can't wait to play that game!
#88
Hints & Tips / Re: Broken Windows - Chapter 2
Sun 27/09/2020 22:42:49
Spoiler
How do I even get that magazine? I have nothing to trade it for with geoff :P
[close]
#90
finally I came around to playing this game and I enjoyed it. a longer review is in the video description of the longplay I recorded

https://www.youtube.com/watch?v=dz-VpAtNw00

I wonder how to get 101 points. Do I have to give the Malteser to the construction site guy instead of the coffee collection sticker thing?
#91
oh, nice, there is even a new version. Is this the final version or are there more updates to expect?
#92
of course a longplay of this great game exists! Really well done Hobo!

https://www.youtube.com/watch?v=rGn9trAUlBw

Quote from: Hobo on Tue 01/09/2020 19:46:56
However, for everyone watching this, I would like to point out that this video features the older version of the game, the current MAGS version has some updates and a whole new resolution.
#93
This game is really great, I recorded a longplay and wrote a review in the video description.

https://www.youtube.com/watch?v=H9Vd3HArKMM

I think the longplay can be useful to find the typos in the english translation ;)
#94
Completed Game Announcements / Re: The Dome
Mon 17/08/2020 12:16:46
this looks very interesting. sadly the linux version doesn't start. even after allowing the starter and the engine to be executed ???
#95
this is cool, I recorded a longplay of the demo. Good Luck on finishing this game! :)

https://www.youtube.com/watch?v=KvDDQ4K1QoE

also I have a new endscreen for the longplays, check it out at the end of the video of course...!
#96
I made this Explanatory video with the help of eri0o and morganw, hope it helps you too.
If you know it better and I made some bad mistakes, please let me know and be as precise as possible...

https://www.youtube.com/watch?v=gy0EWSkol50

if this thread does not fit in advanced tech, please move it where it belongs.
#97
absolutely awesome! Please keep posting more productions screenshots :)
#98
the background is still very beautiful but that animation is so smooooooth I can hear her clothes rustle already :)
#99
AGS Games in Production / Re: W.E.B
Wed 01/04/2020 01:52:06
Quote from: ukz530 on Tue 31/03/2020 21:47:13
Please look forward to it.!  :-D

sure will :)
#100
AGS Games in Production / Re: W.E.B
Tue 31/03/2020 21:25:11
oh cool. Horror and monsters are always good in a dark atmosphere. Keep it up! :)
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