Hi all! Sorry again for the super late response.
@Que Tran
Can't really say much other than I will look into it when I have time away from deadlines.
@KyriakosCH
That's interesting! I haven't heard of Downfall before so I did a quick search and it looks pretty dope. Do you recommend it?
And I think you're right about a walkthrough, I'll get on that when I get to bug fixing 
@charly
I'll definitely need to fix that as well.
I hope you haven't completely given up hope yet!
@Que Tran
Quote from: Que Tran on Fri 28/07/2017 21:12:02Wow you definitely found a game breaking bug and I'm really sorry your experience ended like thatSpoiler
I've figured out how to break the chains but then I go to the apartment, find Angela, turn off tv, go to sleep and I think I've found a bug. The phone flashes red but when I try to check for a new message nothing happens. I leave the apartment and I get taken to the long stairs but I can't walk down the stairs or use the door. How do I finish the game?[close]

@KyriakosCH
Quote from: KyriakosCH on Sun 26/11/2017 06:19:40
Sounds interesting - I will give it a try
edit: played a bit. It has a Downfall vibe (i think the female crying sound is the one used there as well).
I got stuck, though.Spoiler
trying to find booze for the old man. I completed dressing the mannequin.[close]
Also, there is a bug-ish thing withSpoiler
the ability to use the blood on the cup in the manager's room, WAY before you find any notes that make it logical to get the message 'not now'. This, of course, makes the player realize what is going on prior to the point one is intended to).[close]
You should post a walkthough sometime.
That's interesting! I haven't heard of Downfall before so I did a quick search and it looks pretty dope. Do you recommend it?
Spoiler
Also you're totally right with that 'not now' message when the player uses the blood on the cup. I actually remember that specific conversation I had with myself of whether I wanted to force the player to have an idea of what was going on before opening that possibility in the play space, but ultimately I decided to go with the way it is now because
1. Games which restrict your horizon of action until you hit some sort of flag feel too suffocating to me, especially in a point-and-click adventure. When people get stuck in this genre, they tend to start using random items on the environment, and I wanted people to go through this cycle less.
2. I want to plant the idea that the player character of Tony knows more than the player him/herself.
1. Games which restrict your horizon of action until you hit some sort of flag feel too suffocating to me, especially in a point-and-click adventure. When people get stuck in this genre, they tend to start using random items on the environment, and I wanted people to go through this cycle less.
2. I want to plant the idea that the player character of Tony knows more than the player him/herself.
[close]

@charly
Quote from: charly on Sun 26/11/2017 03:02:38Hi charly, thanks for playing the game and letting me know about another bug
I'm a bit sad, because I wanted to finish the game before I went to bed, but it's already 4pm and I have no patience to run every floor and room again. Hopefully someone can soon give me a hint here.
possible bug:Spoiler
After I stabbed both ears I got out in front of the house and met the old maid again. When I tried to stab her, Tony automatically goes to the bus station. The old man isn't there anymore, only a desk chair is there (at a bus stop?).
[close]

I hope you haven't completely given up hope yet!
Spoiler
What you're looking for is lying on the ground of room 204.
[close]