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Messages - shbaz

#1501
The link worked for me yesterday.

I was going to be critical, but I read back over the post and realized you've taken enough of that already. With any art form, when you put your deepest thoughts on display, it takes a while to hear that someone didn't like it and not be mad. So I'm not going to say anything specific about that.

I liked your storyline overall though.

Keep making games, and they'll only get better and better.
#1502
You commented that it might be ridiculously expensive..

This is true.

There's a price to pay for prestige, and it's generally about $40k a year for an American citizen, going out of state.  It really depends on the region though.  As everyone has pointed out, it's not always where you go or that you went at all, it's whether you can draw or not.  That being said, I couldn't afford MIT (the most prestigious engineering school) or even the 10th most prestigious engineering school.  Instead, I went to the most prestigious I could afford in my state.  That was OK State University.

So far as I know, Oklahoma, Louisiana, Mississippi, and I THINK Kansas, have the lowest tuition rates in the US (this is averaging all of their schools, not just one from each).  A foreign student going to my school will pay about $13k a year for food, living, and tuition.  I know an English fellow, a Kenyan, and several other nationalities going here and they all say they were told they would need $15k-$16k but it didn't end up that way at all.  You might consider that.  I tried to check my SIS page to see if any courses in 3d were available (i'm pretty sure they are) but the system is down right now.  If you want me to look into it for you, I can check the two biggest schools in my state, OU and OSU, and get back to you.  If you go to a strictly "Art" school in the US I'm pretty sure it is much more expensive than going through an arts program in a state-run university.  I've checked out the art museum at OU and I must admit they have an awesome arts program, even though they're a rival school.

Even if you go to a school in one of the above mentioned states and it isn't that prestigious, it might still be better for you than going in your home country because you'd have the advantage of already being in the US.

One big disadvantage (for some) is that you can't drink here (legally) until you're 21. :)
#1503
My biggest problem with free graphics editors is that they are always hard to use. That's why they're free.

Blender (blender3d.org) is a free 3d tool that is just as powerful as many costing $800+.. but it's interface is totally different from anything else. So first you have to spend a few years using it. Gimp is pretty much the same story.. Why can't they just put everything in one window?
#1504
Dropping everything and starting fresh is fun and exciting though.

My best advice is to talk to people going there, people who have graduated from there, and then the counselors and teachers. This way you can hear bad stuff from the students and ask questions about the bad stuff to the counselors and teachers. If you go to the schools and listen to all of the great things they have to say about their own university, you don't get the full picture. They leave out that their program is pretty much just as credible as the school down the road that costs 1/2 the price with better living conditions. This is purely a theoretical situation.

I'm in my first year of a bachelors degree in Electrical Engineering, with some emphasis in programming and dabbling in art. I arrived at the University I'm going to after visiting several other schools and talking to a hundred people. After all of the work in getting here, I feel like I made a good decision. Don't base a decision that affects your life on a couple of nice things you've heard. Base it on some good educated research.
#1505
Quote from: Evil on Thu 06/11/2003 04:21:51
I say we start a new thread asking for people willing to do voices. I dont want to see a show all done in captions, so there better be just sound. We cant start writing if the characters cant send in voicing.

If it's made using AGS members like suggested, I think that pretty much sets who is going to do the voices.
#1506
You know, I've taken such a lengthy absence that I've only seen one and I barely remember it.

My apologies..  ;D
#1507
I think it should be like Space Ghost. Everyone loves Space Ghost. Everything is totally random, he could end up married and you'd never expect it. Plus, you could have the cartoons interview real people on the fake cartoon live-video screen.

I'm going to go break glass behind the dumpster with my mantis friend now.
#1508
I've always wanted to make an adventure game because I grew up on them, but I'm lazy.

Would it be a rip-off to make southpark styled characters so that a lot of characters could be created easily and quickly, or would it be better to focus on quality? Maybe better to just create a new type of simply drawn character?

I got the idea in my head that it might be fun to make a world in 3d with really simple graphics pasted on the objects.. like the intro to Crank Yankers on Comedy Central, if anyone has seen it. South Park characters would fit well into a world like that, but I don't want to make a game that seems like an annoying ripoff graphically.
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