Thank you!
I will test Theora video.
I will test Theora video.
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unhandled_event(1,3); //wrong
GlobalScript.unhandled_event(1,3) //correct
int IntVar_ = 0;
int IntVar_ = 0;
int IntVar_ = 0;
{100 lines}
int IntVar_Global_1 = 0;
export IntVar_Global_1;
{x 25 = 50 lines of variable definitions and export statements}
narrator: The Zone wanderer freezes and looks straight through me.
narrator: There is brief silence. Nothing is heard. Nothing is said.
narrator: "If properly activated, this object has the power to deconstruct reality itself."
narrator: The voice is cold, almost mechanical.
//return - commented out to prevent error
@1 // option 1
narrator: "I am not. You are the one who must have been looking for such things."
zisý,s¥mï‚kwH>â,¬ÂÅ'kïÂwtLÛQ*ò‚mhS7{mº‘ZAÆ'(mNBo¶‘+.p(%ý,Câ€"=Gc(J#`â€"o!TUT5,SÂfLï[QS$Ûe¼‹\Cxwsÿ6{sºÂhCAgf÷,zT'ï>7%R1~h·‘5~z%G=â,¬r·Å'mI(ZR3,hµ“^=Æ'wwXî{mg…hC‚xtSÛR¬‘L2ÂmjM"~`µÂbCxwsÿö`QˆkLcQT--OQâ€"pLPLJ ,T'G4†ZtN;41pXÙÅ'AqbȠh=tviÿ6{sºÂhCAgfÿî;.gaHï]WYÿPH›=H!/ZJ,bDgqAb(Q(QQ*ÜAqbȠh=‚|fQB,q¶Å'f.p(%ý,Câ€"=Gc(J#`â€"
function hHotspot2_UseInv()
{
if (player.ActiveInventory == inventory[1]) {
hotspot2_a();
}
else {
unhandled_event(1, 3);
}
}
Quote from: Grundislav on Fri 26/02/2010 03:31:26
One thing that might be interesting (and I sort of regret suggesting it because I'm way too lazy to ever do it) is to have the game creators themselves do a sort of Let's Play of their own game, but do a DVD-style commentary as they go along, talking about making the game, etc.
Quote from: TerranRich on Wed 25/01/2006 21:56:53
I made a walk animation that is pretty damn good for a first try, if I do say so myself.
Quote from: mnemonicsA fantastically gripping and intelligent storyline had me glued to my computer for the duration of the game . . . or story, I should say. The Zone most definitely leans more towards an interactive story than an adventure game, as puzzles are kept to a minimum throughout. However, the real puzzle is decoding the reality or better yet the surreality around you. And as a result of such a dense, layered, and well thought out story the lack of logic or inventory puzzles did not bother me in the least.
Quote from: MrColossal on Wed 11/01/2006 15:21:49
Hey, I know about 320x240! 240!!!
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