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Show posts MenuQuote from: straydogstrut on Mon 09/04/2012 15:37:38
Okay, i've tried quite a few games out with the steps listed above. I didn't have a lot of success but I think that was to be expected with an alpha versionUnfortunately where the games didn't run I didn't get any crash reports so I can't tell you very much (if you know where I can find such things, please let me know).
Quote from: cat on Mon 09/04/2012 23:14:58
Bubba Ho-Tep
Quote from: straydogstrut on Mon 09/04/2012 13:24:16
Trying to run either gives me an error like: "DemoGame cannot be opened because of a problem. Check with the Developer to make sure DemoGame works with this version of Mac OS X."
Quote from: fuzzie on Mon 09/04/2012 10:08:39
(The performance hit for converting from 16bpp shouldn't be noticeable on that hardware - maybe your 16bpp path for transparency is slow?)
Quote from: fuzzie on Mon 19/03/2012 12:49:31
I would suggest starting with JJS's repository rather than the svn version. And you might find it simpler to just fix Allegro 4 to build properly for you, given how intermingled the graphics code is..
Edit: I'm pretty familiar with the AGS code now, so: I'm usually around as 'fuzzie' on freenode if anyone needs any help understanding bits of the code (I don't know anything about how to build it etc though).
Quote from: Sslaxx on Mon 19/03/2012 12:48:16
Sounds good. Your sources available on a site like GitHub or Gitorious?
Quote from: nihilyst on Mon 19/03/2012 14:37:47
I've been trying to find out the artist and the name of the painting that (in form of a tapestry) hangs in our living room.
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