* New Jumping script implemented.
Game Progress: 80%
Game Progress: 80%
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Show posts MenuQuoteSurely the real question is, does Mr Potato Head carry a bullwhip?Potato Head with a bullwhip...the mind boggles
QuoteI always find it a pleasure to see a non-adventure AGS game being created.
cEgo.FollowCharacter(cPlayer, 5, 80);
cEgo.Solid = false;
object[4].Move(300, 0, 1, eBlock, eAnywhere); // ROCKET RISING UP
object[4].Move(300, -10, 1, eBlock, eAnywhere); // ROCKET RISING UP
object[4].StopAnimating();
object[4].StopMoving();
object[4].Visible=false;
}
else if (ready==3)
{
Game.DoOnceOnly("take off");
region[2].Enabled=false;
region[8].Enabled=false;
region[5].Enabled=false;
region[7].Enabled=false;
region[6].Enabled=false;
cFrankj.Say("Now to take off!!");
cFrankj.Move(cFrankj.x+0, cFrankj.y-40, eBlock, eAnywhere);
cFrankj.Transparency=100;
cFrankj.ManualScaling=false;
object[2].Move(434, 317, 1, eBlock, eAnywhere); // DOOR CLOSING
object[4].Graphic=579; // ROCKET WITH DOOR CLOSED
object[2].Visible=false; // OBJECT DOOR INVISIBLE
Wait(460); // SAY SOME STUFF
object[4].SetView(39);
object[4].Animate(0, 4, eOnce, eBlock, eForwards); // ROCKET FIRING
object[4].Animate(1, 1, eRepeat, eNoBlock, eForwards); // ROCKET FIRING MORE
object[4].Move(321, -100, 1, eBlock, eAnywhere); // ROCKET RISING UP
}
QuoteHow could you
A comedy sci-fi adventure game with a complete absence of Roger Wilco!
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