QuoteFor anyone here who has a 'COCK' that looks like a thumb should seek medical advice...NOW!!!PHEW! I have a THUMB that looks like a Cock. I guess, the more the merrier in my case!

Great visual style though, AngelicCharon. Looks niicceeee

Sparky.
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Show posts MenuQuoteFor anyone here who has a 'COCK' that looks like a thumb should seek medical advice...NOW!!!PHEW! I have a THUMB that looks like a Cock. I guess, the more the merrier in my case!
QuoteThese last two suggestions are easy to script. I'm puzzled why you think CJ's limited time is better doing this than something that can't be scripted.It's more about finding what ties in well with the existing features at least on CJ's part. For us, I started this thread in the hopes that even the most remotely viable suggestions (within reason) would have a chance to be reviewed.
QuoteSparks, two years ago I scripted a lightmap module and included gradient scaling upon your suggestionAhh of course! I remember now Garage. It's been a while since I checked back to see the progress on your module.
QuoteActually what would be really great, is a degree compass to select which angle the walkable area is.That's not a bad idea. But thinking about maximum flexibility at minimal technical setup I believe a built-in gradient tool for walkable areas (and possibly regions?) would mesh well with the current image-based system.
QuoteYes this can be scripted relatively easy.Agreed, there are enough workarounds for now, one of which I've already implemented to much content, however I strongly support the idea of a lightweight, easy to use gradient system as an all-round scaling solution for a future release. I've changed the name of my thread here to line up with what we've discussed.
QuoteI think proper implementation of any feature is only reasonable to desireAgreed. I only wish alpha was fixed for the 3.2 release. <Sighs>
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