I agree wioth both of you on many points. The fact is, that display technology is undergoing a transition. We now have decided formats to target. Whether we choose to design our games for a dying format, or produce entertainment on a new one, one thing is for sure, Flatscreen LCD/TFT monitors ain't what they used to be. They've been outperforming CRTs in all catagories for a couple of years now at least. I own two 30" LCD monitors, one Apple, and one Dell and they both display color richer and deeper than any CRT I have ever used. The same goes for my 22" and 19" widescreen Panasonic displays. The quality cannot be surpassed with CRT technology.
Three things to look out for when buying a new LCD/TFT:
Three things to look out for when buying a new LCD/TFT:
- Response time. (4ms is acceptable, 2ms is ideal. Refresh rate has nothing to do with LCD technology, ignore that option in display properties.)
- Make sure it is 16:10 and not 16:9. Many companies try and sell LCD TV's as computer monitors when they really are not designed for this. 16:10 was decided upon as an ideal aspect. There are a few reasons why but one of the well known reasons was that this aspect allows two full page documents to be conveniently viewed side-by-side.
- Contrast Ratio. (The brightest avaliable, besides HDR display technology is 8000:1. Ignore fancy market spins like super-black filtering, bright-white technology, or whatever. Just pay attention to the contrast ratio scale.
There are other more minor things to consider but I'm going to stop here before I start sounding like a bloody salesman.
Cheers,
Sparks.