QuoteAdventure games are meant to be played single playerThis is simply not true. Cooperative adventures range from titles such as LOTR: Return of the King to mods such as SvenCoop where team mates must progress through admittedly quirky but clever puzzles in order to continue on. Replace your bow and arrow or glock with an inventory and allow your characters different roles for each player to choose from and you have the basic framework for a true cooperative adventure.
QuoteI honestly can't think of any way that multi-player would workDid you read my earlier post? I tried to lay a few examples out on the table already.

QuoteI'm not saying there isn't a way... I just haven't found one yet.Well for starters, I suggest you play some of the existing cooperative adventure games out on the market. You can be sure they are in the few but the more cooperative games that reach our market the more popular the idea will become. Unfortunately and surprising for some, cooperative gameplay is still considered a new idea by the majority of developers. It's a ridiculous combination of conservative thinking and copy-cat marketing that has kept cooperative gameplay at a seeping rate. This is attitude is evaporating as more and more developers explore non-competitive multiplayer.
Interestingly, but not surprisingly, Gears of War turned out to be a rather large wake up call to developers who were overly cautious about whether or not their money was worth spending on developing cooperative campaigns.
I can guarantee you that this expediential change in attitude will inevitably reach the adventure market. The one we know best that is.
For us, it's either a mountain to conquer or a waiting game.
Paul.