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Messages - tzachs

#661
Awesome, should be a fun ride then.

Can you guys please wear big blue cup hats so that we can recognise you there (and make them huge so that we can see them from afar)?
#662
I've uploaded a new version.
cat, this version has some dlls that weren't in the original upload, so I think it should work for you now, please check and let me know.
monkey_05_06, this version also merges the changes you made to the branch.
#663
General Discussion / Re: 'Stranded'
Thu 21/07/2011 21:49:37
Quote from: Matti on Thu 21/07/2011 18:42:06
d) else: throw the monitor at the monster

> Realize that you could have used the computer to send for help, panic and scream a lot!

> Post for help in the 'Hints and Tips' sub-forum
#664
Hints & Tips / Stranded
Thu 21/07/2011 21:47:36
Hi, I am really enjoying this game but I am stuck!

I am hiding behind the desk and I see a part of beast next to me, but I have no bullets in my gun.

I am carrying an empty wallet, a mobile phone (blocked), a chewed piece of gum, a car key, a level 9 id card, two dismembered hands, an unlit torch, a jacket, a stapler, pens, a note, blu-tac, and an empty handgun

What do I do now???

Thanks.
#665
An update from us: Me and Noa booked the RailSail from London that Disco talked about some pages ago, meaning we'll arrive in Rosslare at 18:00 (and from there, probably a cab?).

It was hard for me to follow with all that was going on in this thread, and all the inside jokes and whatnot (though I'll be sure to bring some peanut butter with me just in case), but is there anybody else on that RailSail?

And also, btw, off course we'd have no problems to chip in in order to see the grandiose bj2 premiere.
#666
-- UPDATE --
New version now uploaded, with:
* New brilliant icons by the even more brilliant cat!
* Fixes (hopefully) for the two bugs reported by monkey_05_06

@monkey_05_06:
You have been incredibly helpful, I can't thank you enough.
- Your tip about running the game first, indeed helped me to reproduce the bug (finally), and now I hope it's solved. Let me know if you encounter this issue (or anything of that sort) again.
- The crash is now fixed too. I managed to reproduce it once or twice, but it didn't happen consistently, and it gave me a headache trying to figure out why. I finally realized that it only happens if you have a panel in the bottom in auto-hide, and if you hover your mouse around the bottom at the time the application loads (which you obviously like to do ;) ). It is actually a bug in the Dock Panel Suite itself, but I managed to work around that.

@ProgZmax: Thank you, and also thank Bernard from me...


#667
Hey monkey_05_06, thanks for reporting!  :)
I think I know what caused the crash, but I'm not sure.
Anyway, if it's what I think it was, then I uploaded a new version that should fix it.
However, if it happens again, then I have no idea and I'll need the full error report.
Also the new uploaded version includes another fix for a crash that can happen when you close AGS.

Now, about the properties pane, maybe I didn't understand you, but I tried what you described and it worked fine for me.
I recorded a video of me doing it, can you please take a look at it and see what did I do different (even better would be your own recording of the bug)?
Thanks..
#668
Quote from: Dualnames on Fri 15/07/2011 13:32:45
Quote from: Ponch on Fri 15/07/2011 07:14:15
Dual, thanks for being there for me during this long, painful wait.

Ponch, thanks for being there. :D

Ahh, some man-to-man non-gay lovin'!  :D
You guys, this is for you...
#669
Wow, I'm three OSD games behind and I haven't even realised it!  :o
#670
Thumbs up for you, markus, that's definitely one of the most wanted missing features of AGS currently.
And also thumbs up for RickJ's suggestion (not just for debug GUIs, it can also be used to see rooms bigger than the screen)...
#671
Thank you guys, both for the gold star and the non-hack!  :D

@Calin: My thoughts exactly... After we finish stealingusing all the cool features of Visual Studio, we need to start looking at all the cool Resharper features...

@ArjOn: Nice catch, I didn't realise that was the behavior, but I think that the preferred way of handing this would be simply to allow more than one room to load simultaneously. I'll dig into the code some more, if I'll see it's too complicated I'll implement your suggestion instead.
Yay for the first bug!

UPDATE: Ok, I've looked into the code, and while I didn't find any reason it can't be done, it does look like a lot of work, so I'm not going to get into it now, maybe at a later time... For now I've implemented ArjOn original suggestion and I've uploaded a new version with this fix (in the first post). I also added this issue as a known issue in the first post.
#672
Well, a bit un-inspired, and you might argue that it doesn't really sound anything like zombie music, but here it is anyway:

A Zombie Chase Scene from the 80s?    ???
#673
The Rumpus Room / Re: Happy Birthday Thread!
Sun 10/07/2011 19:35:45
A belated thank you Matti, Chiky, Dualnames and ShiverMeSideways!  :D

And also happy birthday to the three wise men:
- RickJ, you were given the gift of wisdom and techincal knowledge.
- Baron, you were given the gift of leadership and taking initiatives.
- And Technocrat, you were given the gift of creativity and finishing games even faster than Ben...
#674
General Discussion / Re: Google+
Sun 10/07/2011 19:22:32
Wait, are you Stuart Forbes??  :o
Oh man, when I first saw your picture, I was absolutely sure that you're an old friend of mine, you look exactly like him!!

Back on topic, I have Google+, but I haven't given it a proper inspection yet, I haven't even seen the movies yet...
On the surface, I was way more impressed with Google Wave, and after seeing what happened with that (and with Buzz as well), I'm a lot more cautious and I won't delve too deep into the Google+ world until I see that it really catches up.
I feel that the whole circles thing, is not as intuitive as Facebook and the likes, and the benefit of the circles is not so big as to sweep the world with its coolness.

But then again, I really didn't see the benefits of the tablets at first, and now I'm the proud owner of two...
#675
Thanks guys!  :D
And Wyz: Yes.   :)

So, did anyone try it yet?  I'm pretty sure there are tons of bugs in there, so the sooner I know about them, the better I can remember what I did and fix it quickly...

#677
I have a new beta version of the AGS Editor for you to test and give feedback.
The layout mechanism has been re-hauled and integrated with DockPanel Suite.

THIS IS BETA. TEST ONLY ON A BACKUP OF YOUR GAME!!!

Here's a short video demonstrating the new capabilities:

View Demo Video!

Among the new features:
* All panels are moveable.
* All panels can be docked to the screen edges, and can be hidden from view (and restored).
* View Room editor and its script at the same time without having to switch tabs.
* A new "Window" menu to control all the windows.
* The layout of the panels is saved when closing AGS (to Layout.xml file), and restored when opening AGS (not including the project's documents)
* New icons for those new windows made by the incredible cat!

Known Issues
* When the script is in floating mode, some of the shortcuts don't work (Ctrl+S, Ctrl+F and Ctrl+H).
* Still, the old limitation of "only one room can be loaded at a time" remains.

Help Needed
Other then testing and feedback, which I would obviously appreciate a lot, there are now several needed icons

Help not needed anymore thanks to the magnificent cat.

Download
Download the demo here!
Mirror here.


#678
Google translated this error to:
The Arial font does not support style Regular.

So I would check if you use Arial font somewhere and switch...

Edit: Never mind, saw that it's already written in the link Matti posted.
#679
Dude, you're on fire!
Releasing 2.5 useful modules in a couple of days, you make the rest of us look bad...

Anyways, the interface on this one looks very friendly, just one comment:
I think that's "Resume" is more suitable than "UnPause" as I believe that's the standard used.
#680
Quote from: Babar on Tue 28/06/2011 10:14:43
You should combine the two games so that the Guitar-Hero screen would be a jet-fighter, where you'd have to "kill" enemies in the sequence they appear to make the music :P

Hell yeah!
Babar should be a king!
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