Quote from: KamikazeHighland on Mon 04/10/2010 21:33:37
P.S. I have my own question I'd like to ask.
When editing GUIs you can add a GUI label and replace the name with @SCORE@ to display the score, but what about OTHER VARIABLES? How can I display a variable OTHER THAN the game's default score in a gui label?
In the repeatedly execute function, put:
myLabel.Text = String.Format("%d", myScore);