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Messages - ukz530

#81
Congrats on the release!  :)
#82
I'm sorry, friends. This was a simple mistake.

The text window on the label seems to have covered some of the bottom hotspots.

I solved it myself.

@Slaser
Thank you for your kind reply!
#83
Hi friends!

Some hotspots in my game are not properly recognized. I'm here to ask you what the problem is.

Usually, any problems were solved through search. I didn't think of a suitable keyword to search for.

The hotspot problem that occurred in my game is as follows.





The mask is different from the actual game from the editor.

If there is anything special, it usually uses a 320x200 resolution background.

However, some of the backgrounds go beyond the size of 320x200.
(I'm not sure this is the cause of the problem.)

This problem did not appear when making a hotspot in the middle or top of the background.
This problem occurred when hotspots were made at the bottom end.

Can I know what I'm missing on this matter?
#84
It looks great.!  :)

It is interesting because there is a culture or setting that cannot be seen in our country.

Spoiler

Blocked in the number puzzle after the elevator.

It looks like it's related to math,   

I'm not good at math, so puzzles are a little difficult.  (roll)

but I'll keep trying.
[close]
#85
Completed Game Announcements / Re: FALL
Sat 24/10/2020 05:04:46
Quote from: Sinitrena on Sat 24/10/2020 02:30:16
Intresting game with good graphics. Most problems were already pointed out by others, so I won't repeat them here.

But I do have a question, concerning a puzzle at the end, so spoilers:

Spoiler
The code for the safe. It was clear that the code was the year the painting was created. That's straightforward enough. But was there anywhere a hint when this was? When I look at it, Jonathan just wonders when it was painted, I can't talk to anybody else, I couldn't find any other items in this section. Am I, as the player, really just supposed to know this? I ended up googling, but that would be really bad design. Requiering an internet connection to solve a puzzle is not a good idea. So, did I miss something?
[close]

Hi Sinitrena! Thank you for playing my game.

spoilers:
Spoiler

You didn't miss anything.  I'm sorry. Just like you thought, it's the puzzle that needed outside information.
I thought it would be easy to search because the internet is a common environment in South Korea(my country).

Whatever the reason may be, I don't think it was good to make puzzles using external information.

I'm not planning to put this kind of puzzle in the next project. Thank you for enjoying the game!

[close]
#86
Completed Game Announcements / Re: FALL
Tue 13/10/2020 00:01:34
Thank you all for your replies!  :)

In fact, there are so many imperfections.  Uncertain hotspots and inconsistent object descriptions, lack of screenplay, etc.
Actually, I've been working on this project for too long.    There was a point where I decided I should stop here, but on the contrary, I think I was in a hurry.
it's a very unfortunate decision, but I think it would be better to reflect all these shortcomings in the next project and show them in a much better form.

And I'm going to make the same Universe game as FALL later.

At that time, I will fill in the insufficient explanation. :-D
#87
Completed Game Announcements / Re: FALL
Thu 08/10/2020 00:33:50
Thank you all for your replies!

Quote from: Shadow1000 on Wed 07/10/2020 04:34:01
Very powerful game! Great horror adaptation. I can see the Lovecraft influence in there. Great graphics and well-designed puzzles.

Many hotspots seemed to not be marked properly and I think the drone animation was supposed to be a drone rather than Jonathan?

To be honest, I have NO idea what happened in the story. Is the player expected to have read some background or something?

Thank you for enjoying the game! it was the first project of Ags, many things were immature. Sorry for the inconvenience.

The part of the story represents a supernatural phenomenon of fear or events that have been hurt by duality. I didn't have enough explanation.

Including these, I will improve the bug or glitch hotspot and improve it well in the next project. Thank you so much for playing!
#88
AGS Games in Production / Re: FALL (RELEASED)
Tue 06/10/2020 13:46:08
Quote from: KyriakosCH on Tue 06/10/2020 13:18:14
Hi :)
Very nice style!
Posting here cause I am not sure if this is a bug or I just got stuck:
The first time I got to the web screen (it is just the empty web), the game doesn't allow me to leave the room.
Is it supposed to prevent me and I have to do something there before leaving?

Thank you for playing my game, KyriakosCH!

Without any events, did you first arrive in the room with web? 
Then I think bug or I didn't make sure I had hotspot treatment. I'm sorry for the inconvenience.

Could I know the details of the trigger or the game situation?
#89
Completed Game Announcements / FALL
Tue 06/10/2020 02:58:13
Hello friends! My first AGS game was completed on October 6,2020!

It's a game made with the concept of a cricket movie with insects.

I hope you enjoy this game!

*STORY*
The main character Jonathan opens his eyes on the bus one day.
The collapsed Tower Bridge had only broken things left.
Under attack by strange bugs, Jonathan must join forces with the rest of the bus passengers to escape from the Tower Bridge.

Screenshots :






â–¼Download linkâ–¼
AGS : https://www.adventuregamestudio.co.uk/site/games/game/2478-fall/
itch.io : https://ukz530.itch.io/fall
#90
AGS Games in Production / Re: FALL (RELEASED)
Tue 06/10/2020 02:43:38
My first Ass game was released on October 6, 2020!

Thanks for all the comments with Kastchey who helped me check the dialogue!

Here's a download link.â–¼
AGS game database link: https://www.adventuregamestudio.co.uk/site/games/game/2478-fall/
itch.io Link : https://ukz530.itch.io/fall

#91
AGS Games in Production / Re: W.E.B
Tue 06/10/2020 02:41:02
Quote from: KyriakosCH on Wed 26/08/2020 04:14:43
I like the artstyle!!!

Thank you so much for your comment!
#92
AGS Games in Production / Re: W.E.B
Wed 26/08/2020 03:44:45
Hi,guys. Long time no see!

My development was in the final stages, and I updated the thread.

And I'll show you some screenshots!






And I decided to change the game title to 'Fall'.

The reason is that I want to change the existing title because it does not fit the theme of my game.

Please take good care of me!
#93
I love your graphic style.

looks cool!  ;)
#94
The background, the characters, they're all cool!

i can't wait this game   ;-D
#95
AGS Games in Production / Re: INCANTAMENTUM
Fri 03/07/2020 15:51:51
The background art is so cool!

I'll look forward to it  ;)
#96
AGS Games in Production / Re: W.E.B
Thu 02/07/2020 04:43:17
Quote from: Pogwizd on Wed 01/07/2020 12:40:28
Wow, these animations/graphics look really nice!

Are they from an intro or outro? Just curious because I've noticed a slight change of colours comparing to other images.

Anyway, looking forward to playing your game when it's finished : )

Thanks for the comment!

That scene is where the main character plays the past scene.

I'll do my best!  ;)

Quote from: FireFlower on Wed 01/07/2020 14:15:19
Looks pretty cool  :)

thanks a lot!  ;-D
#97
The Rumpus Room / Re: Guess the TV show
Wed 01/07/2020 10:12:34
Quote from: Snarky on Sat 30/05/2020 22:20:26
Correct.

Yeah, I went there for a conference five years ago, and spent a week seeing the country. (Took a Train to Busan and everything.) If this was filmed where I think, though…



… It was just a few minutes' walk from the conference center, the royal tombs in Seonjeongneung Park in the Gangnam district of Seoul. (Yes, they did get Psy to… err, do a keynote speech at the conference.)



Admittedly it's quite possible that there are other tombs with roughly the same features elsewhere in Korea.



It's so nice to see Korean tombs.  :-D

Koreans call it saanso(ì,°ì†Œ,山所) and it is a traditional Korean burial culture.
Usually there is only a tombstone. In the case of the king's tomb, there are more stone decorations.


#98
In South Korea, the number of confirmed cases is increasing around the Seoul metropolitan area.

But Still, everyone lives their daily lives using masks and disinfectants.
#99
The title screen and music are so cool!

I like this style. awesome!  :)
#100
AGS Games in Production / Re: W.E.B
Wed 01/07/2020 09:51:25
Quote from: Kastchey on Tue 30/06/2020 22:27:29
This keeps getting better and better! Good luck with the rest!

Thanks for always supporting me, Kastchey! I'll do my best.
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