I am trying to get the SpinLock module working in my game, and so far I have gotten the left and right buttons working correctly where they spin the dial, but i am not sure how to test if the correct combination has been tested. i used the code included in the readme file which is:
if (SpinLock.SpinRight()){
Display("You figured it out!");
}
and i put that code in the interaction for the right arrow button. after i did that when i used the button it would turn the dial by two numbers instead of one. can someone help me with this?
i haven't tried making a reset button, i am hoping to figure that out by looking through the code, but if someone can help with that too that would be great. i think this is an awesome module, but i did not find many posts on it, and there was not much documentation.
if (SpinLock.SpinRight()){
Display("You figured it out!");
}
and i put that code in the interaction for the right arrow button. after i did that when i used the button it would turn the dial by two numbers instead of one. can someone help me with this?
i haven't tried making a reset button, i am hoping to figure that out by looking through the code, but if someone can help with that too that would be great. i think this is an awesome module, but i did not find many posts on it, and there was not much documentation.