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Messages - wisnoskij

#41
Quote from: WHAM on Sun 04/03/2012 16:58:48
Icey: As long as you post these "games" I and many others will comment on them, discuss them, analyze them and critisize them. If you don't like that, don't post them here.
You are coming off more as a personal enemy then a critic in this thread.

Quote from: WHAM on Sun 04/03/2012 16:58:48
wisnoskij:
Portal 2 is a game and has gameplay mechanics and puzzles to resolve, so I don't see why you brought that up at all.
Dear Esther is not, in my mind, a game. It is a slightly interactive story.
So are many visual novels, though in those you can at least affect the outcome so they DO have a gameplay element. However, here the answer is already present in the name of the medium: "Visual Novel" that is "a storybook with pictures". I see nothing about gameplay or interactivity here, so I would not necessarily call them games.

OK, it is fair to say that interactive stories are not games, but "not a game" does not need to be a derogatory term.
But personally game, to me, game means any interactive thing.

And I disagree, I am not sure if Portal 2 has any real puzzles. 99% of portal is cinematics and walking down corridors to the next cinematic. 99% of the remaining gameplay can be solved with this simple algorithms:
Find the two portal sized light coloured sections of wall, shoot portals at them, go through the closest one.
The remaining 1 or 2 "puzzles" can be solved using this algorithm:
Or the perhaps 5 important possible areas to place portals which one is the only one that both changes the situation and does not regress the situation. Place a portal here, go through and repeat.
At no point do you have to understand the "puzzle" or understand how you are progressing.
IMHO
#42
Quote from: Ghost on Sun 04/03/2012 16:43:25
Define gameplay, please. I smell an interesting discussion.

Challenge, choice.
Obviously watching a cinematic is not gameplay, but I would argue walking down a corridor is not really gameplay either.
#43
Quote from: WHAM on Sun 04/03/2012 16:01:32
So if I make a video of a bunny jumping up and down shouting randomly generated nonsense, with the bunny stopping every now and then, forcing the viewer to push the "play" button to continue, that would be a "game" in your mind? Oh right! I forgot: we must make the "play" button MOVE AROUND THE SCREEN! Now that's a game, and because it's free it's completely immune to critique!

Yes, if someone wants to call it a game.
Dear Esther, 99% of Portal 2, most non action HL mods, visual novels. These are all games that have less gameplay then Pub Master quest.
#44
Harsh much?

But, spell checkers are a necessity as far as I am concerned and one would of spotted most of these errors.

It is spelled "Barren"

Games do not need challenge to be games, freeware games do not need to be released in a polished state, stories do not have to be fully explained and complete.
#45
Great game cannot wait for the full version.

And I would not change the controls a lick, Anyone who has played Another World would consider then extremely responsive.
And not everything needs to be so smooth, I think their are reasons to want the unresponsive controls, to kind-of mimic the clumsy-ness of a regular person.
#46
AGS Games in Production / Re: Draculator II
Mon 06/06/2011 17:32:15
it is interesting and exciting to see how this experimental project of working out.

So is there a Draculator the first?
#47
Nice game, with great stylish graphics for the most part.

Cannot wait for the story to continue.
#48
I wrote up a little review on Eternally Us, not that anyone reads what I write.

http://wisnoskij.blogspot.com/2010/05/eternally-us.html
#49
Thanks,

and having played more now, I can say with certainty it is the best voice acting and script writing I have ever listened to.
and with the superb visuals and an interesting story, it makes a very moving experience.
#50
I think it needs a walkthough or I am missing something.
I cannot even figure out the first puzzle (the Pigeon one).

And amazing voice acting and artwork, btw.
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