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Messages - yarooze

#241
Ok, here we go! I have to decide, who won this competition.Ã,  ???

Here are the participants:

MashPotato - full animation, cool LEGO head :)
Flukeblake - Hands, mouth, psycho eyes. (very spooky)Ã,  :o
nihilyst - eyes, mouth, cool hair (where is the picture now?)Ã,  ???
SergioCornaga - very smooth cool animation but eyes only (why didn't you make more?)Ã,  :(
Sektor 13 - eyes, mouth, tentacle, very good animation, extra fight (cool)
Saberteeth - eyes, mouth, tentacle, hand (I hope it is a handÃ,  ;)), very long animation, extras.

And the winner is: Saberteeth <-- Here is your trophy.

I wanna tell, that I like all 6 entrys.Ã,  You all get an iso Fungi for the personal usage: You can make with it what ever you want. But attention! It bites...Ã,  ;)

Sektor 13, you was very close. You'll get this one:


I hope you all like the trophys...


#242
Quote: Any mad scientist - good or evil - needs a lab...
...and may be more than one...Ã,  ;D

#243
2 Sektor13: Did he (Mushy) has any chance? No. :)

2 SergioCornaga: It looks allready spooky, I wonder what it make next. :)

Where are the other fungies? Is there any evil genius with the mushroom-mutant-army for world conquest? :)


#244
I vote for Krysis. (all)
Since I do NOT like to eat unther such picture on the wall :)

it seems that Clip had the flying table idea first... ;)

where is the Stefano's picture? ???
#245
I wonder if I only have this feeling. As I saw the pictures and screenshoots, I thought first "XIX century". Is it "old good england" feeling?Ã,  :)

Will you make some punks and hippies to?

since it is XX century, you need some girls with super powers :)
#246
Critics' Lounge / Re: Walk cycle skeleton
Thu 27/04/2006 00:14:24
Here are some tuts, that could be helpfull for you:

You can try to copy Kafkas pictures:
http://kafkaskoffee.com/tutorials/walkcycletut.shtml

This two tuts are IMHO very good
Walk:
http://www.erain.com/blog/archives/2004/08/introductory_wa_1.html
run:
http://www.erain.com/blog/archives/2004/09/introductory_ru.html

A little bit odd for me, but may be you'll like it:
http://www.anim8or.com/tutorials/simplewalk/images/walk_cycle_1.gif
#247
The Mars Cafe with a little bit entertaiment.

Tonight - the snake woman!


#248
Basic Rules:

*Ã,  A sprite is supplied, with a theme.
*Ã,  Participants must use the given sprite for their animation.
*Ã,  Each competition will last 11 days. (I gave 1 more day, since it is sunday. I hope it is ok.)
*Ã,  The starter of each competition will decide on the winner.

The winner, who will decide on the next competition's theme, must also supply a sprite.
--------------------------------------------------------------------------------

Here ist it:


This is FUNGI. It looks like a big mushroom, but it is a dangerous monster-mutant. Show us how he REALLY looks like...Ã,  ;)

You may:

Make an animation of his transformation to a mushroom-monster.

BONUS:

Some action with other participants like "Bobby the mushroom slayer" or "damsel in distress". I mean, it can fight or eat somebody... :)


#249
Cool! Thank you!
Are there any trophys? :)


PS. I wonder, why there were only 3 entrys.Ã,  It's pity... :(

#250
I don't think, I have any chance, after I saw your cool orcs, but...

here is my orc:

#251
I hope, I didn't make somethig wrong...Ã,  ???

I can correct it:


I only wanted to make her fameous:


can you forgive me?  ::)
#252
Please don't kill me for so many pictures. I hope You'll like them...

(I hope I can post them correct. If not, I 'll make new links)

Here is Natasha's strip (a little bit booby action at the end):

http://www.yarooze.de/images/natasha-strip.gif

after she made that, she can do something like that (note boobs ;)):

http://www.yarooze.de/images/natasha-jump.gif

since she have to make somethin "exotic", she can dance hula:
http://www.yarooze.de/images/natasha-hula.png

or be a playmate:
http://www.yarooze.de/images/natasha-bunny.png

ok, she can also be a barmaid:
http://www.yarooze.de/images/natasha-barmaid.png

She can make something else... Something like that:

PLEASE ONLY CLICK THIS LINK IF YOU ARE ADULT


You can find more Natashas here:

front


back


3/4



Edited by mod: Just to make this thread more suitable for young children, images all changed to links, click at your own risks! :=
#253
Thanx a lot, I didn't know, that I'm so good...Ã,  ;)

but really, there are something I would like to make better and since you are experienced game makers,Ã,  8) I hope, that you can help me. I have two questions about Robin's sprite:

1. Since I'm about to be happy with the front and back animations, it seems to me that the side animations looks a little bit odd. I don't know what exactly and I was not able to improve anything. Are they ok or you can show me my mistakes?

to Layabout: which frame do you not like? this one:
http://www.alionas.com/images/robin_front__stil_cool.bmp
I thought, it is one of the best...Ã,  :(

2. I've made the speaking animation for him:
http://www.alionas.com/images/speak1.gif
http://www.alionas.com/images/speak2.gif
http://www.alionas.com/images/robin_front__stil_cool.bmp

Since I find it ok, it looks a little bit boring. I know, that the coll game makers like youÃ,  := move the heads of the sprites as they speak. I've tryed to do that:

http://www.alionas.com/images/speak3.gif
http://www.alionas.com/images/speak4.gif

Looks really odd...Ã,  :-\

What would you do? How do you make the speaking heads of your characters?


PS. No, my wife didn't chained me to the radiatorÃ,  ;) But she want, ALL that I make to be perfect...Ã,  8)



#254
Hi!

I try to make my first game with AGS and make my first characters. I showed then to some friends, they find them good. My wife said, they are not good enough...Ã,  ???

So, I need some independent but qualified critic.Ã,  :)


This is Robin (an 14yo highlander boy):
http://www.alionas.com/images/robin_walk03.gif

This one is Nifirtist (she isn't really ready yet):
http://www.alionas.com/images/still_cool.bmp

If you understand german, you can find more about them here:
http://www.alionas.de/blin/de/Abenteuer/Weikom/weikom.html



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