Favourite | |
---|---|
Release Date | 31 January 2025 |
Release Type | Freeware |
Content Advisory | None | None | Mild |
Operating System | Windows |
Setting | Fantasy |
Genre | Comedy |
Story | Parody |
Play Length | Short Game (can be completed within 30 minutes) |
MAGS | |
Language | English |
Graphics | Other, 32-Bit Colour |
Tags | Fantasy; Medieval |
Downloaded | 32 All Time; 3 This Month |
Story: You are Skrexeval of Banmarist, a yeoman of the (space) middle ages who dreams of the chance to become a knight and kiss a maiden fair. Luckily, the King has announced a tourney in which any one who can prove himself will have the chance to ascend to knighthood!
Controls: Use the arrow keys to move, space to interact, and the mouse to activate inventory items! Sometimes there's also a parser.
Co-winner of MAGS January 2025 - "Break some rules"
Note: Now that the voting period is over, the game has been patched (upda…ted 2025-03-01)
EmmaGundersen | Programing, Writing, Art, Music & Sound |
Skrex Banmarist and the Kasalowan Conspiracy | Programing, Art, Writing |
Tony's Spaghetti | Programming & Art |
VampireWombat | Testing |
Alice in Maniacland | Art |
New Kid Gotta Steal Somethin' | Art and animation |
The Mind [MAGS March 2020] | Art |
ITCH.IO
|
Report as Broken |
ASSET PACK (ALL GRAPHICS AND AUDIO) (DROPBOX)
|
Report as Broken |
Comments
Showing 2 of 2 comments
Very reminiscent of the early King's Quest games - with a few of the frustrating aspects of those games as well. This month's MAGS theme had the games intentionally break some of those rules, and how the games went about it was different. In this one, the game isn't focused on those things, but rather they are just included similarly to how they would have been used in the old days. I found the overall game to be decent, though I'll admit I did consult the walkthrough a few times out of a fear of getting soft locked.
A sort of spiritual successor to old Kings Quest games, but with space lizards. Fun, thematic writing and a solid sense of humour do a lot to elevate an experience designed (very much on purpose) to reinvigorate the most frustrating aspects of the adventure game genre of old.