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Release Date | 31 August 2025 |
Release Type | Freeware |
Content Advisory | None | None | None |
Operating System | Windows |
Setting | Other |
Genre | Other |
Story | Other |
Play Length | Short Game (can be completed within 30 minutes) |
Language | English |
Graphics | 1920x1080, 32-Bit Colour |
Tags | Basic; Dungeon Crawler; Dynamic; Puzzle; Short |
Downloaded | 6 All Time; 6 This Month |
Bounded Realms
A minimalist roguelike where the player navigates procedurally generated dungeons filled with monsters, coins, and potions. Collect coins (they do nothing but make you feel rich!) and potions, avoid monsters, and reach the portal to advance through rooms. Use potions to temporarily stop monsters from following you, allowing strategic escapes from dangerous situations. Monsters aren’t very smart—they just follow you using simple pathfinding, but watch out, they’re persistent! The game is built using dynamic sprites, which generate new dungeons each time you progress.
Controls:
Arrow Keys – Move the player
R… – Restart the game
1 – Use a potion
Development Notes:
Created in AGS 4 from a blank game template.
Dungeon map rendered with a dynamic sprite for smooth scrolling and tile-based graphics.
Monster AI uses BFS pathfinding with optional monster pathing visualization.
Pax Animo | Development |
Dreams in the Witch House | testing |
Gifting Spirit | Story, Scripting, Game design, Modified assets |
MAGS VERSION
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Report as Broken |
Comments
Showing 1 of 1 comments
It's an interesting programming exercise, but feels like a prototype at this time.