Projects
AGS Engine | Scripts | Run dialog options by script |
---|---|---|
abstauber | Currently you can only run complete dialogs by script, but not separate options. But in order to create keyboard controllable dialog GUIs, these functions are necessary: [code] Dialog.SetActiveOption(int option) Dialog.StartOption(int option) [/code] It would be great if anyone could add them. | |
Crimson Wizard | Regarding "Dialog.SetActiveOption(int option)", you may already use "DialogOptionsRenderingInfo.ActiveOptionID". What you lack is probably a key press event for dialog options. | |
Crimson Wizard | [quote author=Crimson Wizard link=issue=532.com1275#com1275 date=1416844516] What you lack is probably a key press event for dialog options. [/quote] This is implemented in 3.4.0.3. |