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AGS EngineScriptsCharacterBeingFollowed (read-only) property
Crimson WizardCurrently there is no direct way to know if one character follows another from script, other than tracking this manually by setting boolean variables every time a character is ordered to follow another.
Suggestion is to add CharacterBeingFollowed read-only property, which returns a pointer to the target Character.

NOTE: we can't convert FollowCharacter into read & write property, because FollowCharacter function takes 3 params at once.

Related discussion: http://www.adventuregamestudio.co.uk/forums/index.php?topic=47917.0

On a side note, similarily, there could be a way to retrieve a list of all characters, who follow given character.
Crimson WizardSetting target version to 3.3.1.
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