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Projects

AGS EngineGUISlider granularity
RadiantCreate a slider 100 pixels wide, with minimum value = 0 and maximum value = 4, current value = 2.

Now click on the GUI in-game, besides the actual slider. Expected behavior is that if you click left of the slider, it moves left; if you click right of the slider, it moves right. This doesn't happen. Instead, clicking on pixel 0-19 sets value to 0, clicking on 20-39 sets value to 1, and so forth. Aside from making the slider not move as expected, this also makes it hard to move the slider to its maximum value. Interestingly, holding and dragging the slider does give the expected behavior.

Minor issue, no need to consider this for AGS3.3.
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