Graphics, Characters, Text & Rooms: Difference between revisions

Line 18: Line 18:


AGS doesn't support 3D files itself, but you can, however, render all images as BMP files and import them into AGS that way. AGS is an Adventure Game Studio, made to fit the styles of the older Sierra/LEC games like King's Quest I-VII, Quest for Glory I-IV, and Monkey Island I-III; therefore, 3D files aren't supported and probably never will be. For realtime 3D support, try 3D Game Studio. It'll cost you a couple hundred dollars though!
AGS doesn't support 3D files itself, but you can, however, render all images as BMP files and import them into AGS that way. AGS is an Adventure Game Studio, made to fit the styles of the older Sierra/LEC games like King's Quest I-VII, Quest for Glory I-IV, and Monkey Island I-III; therefore, 3D files aren't supported and probably never will be. For realtime 3D support, try 3D Game Studio. It'll cost you a couple hundred dollars though!
For 3D characters, you may even try [http://www.bigbluecup.com/yabb/index.php?topic=23400.0 this plugin], but bear in mind that it's still in beta stage, and it current works only for the windows port.


==Dithering and other mishaps in imported images==
==Dithering and other mishaps in imported images==