256 Colour Tutorial Part 2(V2.62): Difference between revisions
256 Colour Tutorial Part 2(V2.62) (view source)
Revision as of 07:08, 7 December 2005
, 7 December 2005→Changing an individual colour
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Save your script and test the game, you may notice two things: | Save your script and test the game, you may notice two things: | ||
# Though the girl's shoes were also painted in red, | # Though the girl's shoes were also painted in red, their colours won't flash with her antennae, since I didn't use slot 32 in painting her shoes. If you check this in the room with the [[media:8bittut_disco.pcx|"disco" background]], you'll see that the red "light" on the door lock won't flash either, because of the same reason. | ||
# If you place also the alien sprite in a room, you may notice that his fingertip flashes also, this is because I also used colour slot 32 there. If you check the room with the [[media:8bittut_disco.pcx|"disco" background]], you'll find out that a pixel just about the disco ball flashes also. | # If you place also the alien sprite in a room, you may notice that his fingertip flashes also, this is because I also used colour slot 32 there. If you check the room with the [[media:8bittut_disco.pcx|"disco" background]], you'll find out that a pixel just about the disco ball flashes also. | ||