PersistentSpeech: Difference between revisions

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{{Thread|27241|Persistent Speech module}} by [[monkey_05_06]]. The PersistentSpeech module allows character speech to persist on-screen  for  a set amount of time. The default settings work like  Character.SayBackground  (no
{{thread|PersistentSpeech module|27241}} by [[monkey_05_06]]. The PersistentSpeech module allows character speech to persist on-screen  for  a set amount of time. The default settings work like  Character.SayBackground  (no speech animation), but there are settings to apply speech animation, change text color, and change speech  font  (without  altering  the  Character's  settings).
speech animation), but there are settings to apply speech animation, change text
color, and change speech  font  (without  altering  the  Character's  settings).


{{Module|Dialog}}
{{Module|Dialog}}

Latest revision as of 05:08, 19 August 2012

PersistentSpeech module by monkey_05_06. The PersistentSpeech module allows character speech to persist on-screen for a set amount of time. The default settings work like Character.SayBackground (no speech animation), but there are settings to apply speech animation, change text color, and change speech font (without altering the Character's settings).