AGS Engine ports: Difference between revisions

From Adventure Game Studio
Jump to navigation Jump to search
(Update link to JJS code)
(update info)
Line 1: Line 1:
This page gives an overview over ports of the AGS engine that make it possible to play AGS games on other platforms than Windows. There are several efforts in the making. If you want to help improving the engine by porting to another platform, refactoring, etc., please investigate first if joining one of the existing efforts makes sense before starting another port. Check the [http://www.adventuregamestudio.co.uk/yabb/index.php?board=17.0 Engine Development] forums for novelties.
This page gives an overview over ports of the AGS engine that make it possible to play AGS games on other platforms than Windows. There are several efforts in the making. If you want to help improving the engine by porting to another platform, refactoring, etc., please investigate first if joining one of the existing efforts makes sense before starting another port. Check the [http://www.adventuregamestudio.co.uk/yabb/index.php?board=17.0 Engine Development] forums for novelties.


=JJSs AGS 3.2.1=
= AGS Development Version =
JJS focuses on making the AGS engine more portable and backwards compatible and has specific support for PSP, Android, iOS and Linux. This engine also works on Windows and Mac OS X and supports games created with AGS 2.50 to 3.2.1.
The development version of AGS is more portable, backwards compatible and the code is being cleaned up. The engine works on Windows, Linux, Android, iOS and PSP.


Source: https://github.com/adventuregamestudio/ags
Source and further information: https://github.com/adventuregamestudio/ags


Bug tracker: http://jjs.at/tracker
Bug trackers:
 
*http://www.adventuregamestudio.co.uk/forums/index.php?action=projects
More information:
*https://github.com/adventuregamestudio/ags/issues
*{{thread|PSP port forum discussion|43998.0}}
*{{thread|Android port forum discussion|44768.0}}
*{{thread|iOS port forum discussion|46040.0}}
*{{thread|Linux port forum discussion|46152.0}}


=sonnevelds SDL port of AGS 3.2.1 for Mac OS X=
=sonnevelds SDL port of AGS 3.2.1 for Mac OS X=

Revision as of 23:20, 3 January 2013

This page gives an overview over ports of the AGS engine that make it possible to play AGS games on other platforms than Windows. There are several efforts in the making. If you want to help improving the engine by porting to another platform, refactoring, etc., please investigate first if joining one of the existing efforts makes sense before starting another port. Check the Engine Development forums for novelties.

AGS Development Version

The development version of AGS is more portable, backwards compatible and the code is being cleaned up. The engine works on Windows, Linux, Android, iOS and PSP.

Source and further information: https://github.com/adventuregamestudio/ags

Bug trackers:

sonnevelds SDL port of AGS 3.2.1 for Mac OS X

This engine was changed to use the SDL library instead of Allegro. It supports games created with AGS 3.2.

Source: https://github.com/sonneveld/ags/commits/sdlwrap

More information:

fuzzies ScummVM port

fuzzie works on a clean reimplementation of AGS in ScummVM that will be eventually portable to many platforms. It is not usable yet.

Source: https://github.com/fuzzie/scummvm/commits/ags