256 Colour Tutorial Part 1(V2.62): Difference between revisions
256 Colour Tutorial Part 1(V2.62) (view source)
Revision as of 07:00, 1 December 2005
, 1 December 2005→Making your first sprites in 256 colours
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'''Note: With AGS V2.6SP1 and earlier, the editor cannot remember some of these settings well, so if you import another sprite later, you should double-check to make sure that the settings are correct before importing. This was fixed in later versions of the editor.''' | '''Note: With AGS V2.6SP1 and earlier, the editor cannot remember some of these settings well, so if you import another sprite later, you should double-check to make sure that the settings are correct before importing. This was fixed in later versions of the editor.''' | ||
Now I draw another sprite on the [ | Now I draw another sprite on the [http://www.2dadventure.com/ags/8bittut_ss1.pcx same image file], adding the following sprite: | ||
[[Image:8bittut_sprite1.png]] | [[Image:8bittut_sprite1.png]] |