Graphics, Characters, Text & Rooms: Difference between revisions
Graphics, Characters, Text & Rooms (view source)
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Probably nothing, albeit unintentionally. If your '''.BMP''' file was saved as a '''16-bit''' image (which it probably was), save it as a '''24-bit''' image instead. That should work. Even though your game might be set to 16 bits, AGS will still import 24-bit images. | Probably nothing, albeit unintentionally. If your '''.BMP''' file was saved as a '''16-bit''' image (which it probably was), save it as a '''24-bit''' image instead. That should work. Even though your game might be set to 16 bits, AGS will still import 24-bit images. | ||
[[Category: | [[Category:AGS Beginners' FAQ]] |