Coding Contest
Monthly-ish competition to write an open-source script with the rules set by the previous winner and the winners chosen by a vote.
There is a theme set, and the standard rules are:
- Must be open-source. We can hardly inspect your coding if we can't see it.
- Must contain instructions for how to add to an existing game, this will obviously be easier if the scripting is done as a module
- Only use of the 3D, TCP/IP and maths plugins are allowed: if you want to use another, say quickly before we finalise the rules. Certainly, no NEW plugins are allowed, this is AGS scripting we're competing at
- Must provide sample game using the fight engine (obviously!)
- Team efforts are allowed, and you're probably expected to get help for sprites, etc from elsewhere.
- As far as possible, entries will be judged on their scripting and gameplay rather than GFX, SFX, music, etc.
- Winner will be decided by 1 week of voting at the end.
Themes
- Fight game - won by Babar
- Trading system - won by Ashen
- Custom inventory - won by buloght
- Environmental effects - underway
Entries
- Fight game:
- Canyon Runner
- by Babar
- Ahmet's Fight Game
- by CoolBlue-Gord10, this was already around but the game met the rules and so was entered.
- Roger fight game
- by SSH
- Alien attack
- by Zor
- Trading system
- Shop
- by Akumayo
- Quest for Blue Cup
- by Ashen. Ashens Trade Engine Thing (Source)
- Custom inventory
- Backpack inventory
- by SSH
- Weird Techno Futuristic Inventory GUI
- by Akumayo. Plain inventory & GUI script