6 Days A Sacrifice
|This article is a stub.|
You can help by .
6 Days a Sacrifice
6 Days a Sacrifice is the fourth and final game in order of release, and 3rd in order of the game series's timeline, placed 196 years after 5 Days and Notes and 196 years before 7 Days. You play Theo DaCabe, a council surveyor who is trying to run a health and safety assessment on the headquarters of a (fictional) fad religion called Optimology and gets embroiled in the machinations of the overarching series plot.
The game also has a series of accompanying interactive fiction games which were used as teaser trailers for the release of the point-and-click graphical adventure itself. These games were implemented using the Inform 7 design system and require an interpreter such as Frotz to run.