AGS Awards 2016: Difference between revisions
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|nominee1={{Game|2011|Among Thorns}} | |nominee1={{Game|2011|Among Thorns}} | ||
|author1={{Author|Matt Frith|Matt+Frith}} | |author1={{Author|Matt Frith|Matt+Frith}} | ||
|nominee2={{Game|2074|GNRBLEX | |nominee2={{Game|2074|GNRBLEX (MAGS version)}} | ||
|author2={{Author|WHAM|WHAM}} | |author2={{Author|WHAM|WHAM}} | ||
|nominee3={{Game|2094|Graveyard}} | |nominee3={{Game|2094|Graveyard}} |
Revision as of 20:41, 25 September 2017
AGS Awards Results | ||
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Preceded by | For games released in the year
2016 |
Succeeded by |
Summary
The awards were organised by cat, with the help of AGA and a bunch of other folks. The game ceremony was maintained by Snarky.
Categories
Main Awards
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Writing & Design
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Art & Production
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Best Games
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Other Awards
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Committee Decided
Lifetime Achievement Award |
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Crimson Wizard |
For his work on the AGS Engine. |
Best Innovation Award |
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Gurok |
For improving and extending the AGS scripting language. |