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''How can I add money into my game? You know, like the character carries around an inventory item that is a coin, and it keeps count of how much money he has...and...er...you know what I mean...! And what about having multiple inventory items! HUH!?'' | ''How can I add money into my game? You know, like the character carries around an inventory item that is a coin, and it keeps count of how much money he has...and...er...you know what I mean...! And what about having multiple inventory items! HUH!?'' | ||
Easy. The character's global inventory variables (such as '''player.inv[34]''', or ''' | Easy. The character's global inventory variables (such as '''player.inv[34]''', or '''player.InventoryQuantity[iMoney.ID]''' for V2.7 and newer) are integers and can be used to keep track of how many items (or, in this case, money) the character has. | ||
==Adding score/hotspot info to the big grey status bar== | ==Adding score/hotspot info to the big grey status bar== |