Rooms: Difference between revisions
Jump to navigation
Jump to search
*>SSH No edit summary |
(No difference)
|
Revision as of 11:51, 1 December 2005
You can have up to 1000 rooms, but any numbered >300 will not have their state saved when the player leaves the room. This basically means that [in those rooms], room script variables, object positions, etc will all be reset to their default values when you leave the room. [1]