11-11-11 walkthrough

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Game released December 2011

http://www.adventuregamestudio.co.uk/site/games/game/1510/

Walkthrough for Version 1.1

  • CHAPTER 1: DOWNTOWN


  • STANLEY SQUARE
  • 1. Talk to the agent for additional information
  • 2. Walk to Tracy Rd and approach abandoned busses
  • 3. Wait by bus for 5-10 seconds
  • 4. Talk to the dark alley
  • 5. Return to Stanley Square and head to the roof
  • 6. After cutscene, leave the roof and head left to Gray St.
  • 7. Pick-up the screwdriver
  • 8. Return to Stanley Sq and then Turpin St.
  • 9. Interact with Jerry's building
  • 10. Use the screw-driver with the rooftop shed
  • 11. Exit the roof and explore the "dark area"
  • 12. After the cutscene, return to Stanley Square


  • ON THE ROOF
  • 13. Talk to Thornburg
  • 14. Talk to Jess, ask her to talk to Thornburg
  • 15. Talk to Thornburg again
  • 16. Now look at the streets
  • 17. Talk to James again, give him control
  • 18. Look at streets on other side of the building
  • 19. Wait for 10 seconds until James gives the all-clear
  • 20. Exit the roof


  • LOST & FOUND
  • 21. Head back to Turpin St. with Jess
  • 22. Go to the right of Spanos St. and wait for Jess to follow
  • 23. Talk to the kid
  • 24. Walk into the very dark area on the left under the arch & pick-up ladder
  • 25. Use the ladder on the blocks, pick it up and use again to reach the kid
  • 26. Talk to the kid to get him to follow you down
  • 27. Try and leave the hidden alley
  • 28. Then leave using the new exit middle right of the screen
  • 29. Head to Stanley Sq.
  • 30. After the cutscene, return to the roof


  • CHAPTER 2: CENTRAL


  • MOVING THORNBURG
  • 31. Head to the bus and pick-up the 20 dollar note
  • 32. Go back to DOWNTOWN and the roof, offer 20 dollars to Thornburg
  • 33. After the cut-scene, return to Carr St.
  • 34. Use the knife on the old telephone booth
  • 35. Take the battery to the cab of the old bus
  • 36. Use the battery on the horn and press the horn three times
  • 37. Head up the previously blocked street to King Rd and meet the scientist
  • 38. Take the scientist back to the roof DOWNTOWN


  • RESCUING THEO'S SISTER
  • 39. Head back to CENTRAL and find the cross-roads on Queens Ave.
  • 40. Use the knife on the door and leave with Theo's sister
  • 41. Head left through the streets
  • 42. After the cut-scene, head left again and use knife with the robot
  • 43. Take Allie back to the roof DOWNTOWN


  • SOME CO-OPERATION
  • 44. Take the scientist back to King Rd where you first met him
  • 45. Go up on the roof bottom right and talk to the man
  • 46. Now return to the roof DOWNTOWN


  • CHAPTER 3: INDUSTRIAL


  • FINDING THE HELIPAD
  • 47. Enter the streets until you reach a top down view
  • 48. Move the mouse top left so you know where to go
  • 49. Move past the robots: To do so, just wait until they are all heading up and down to move across the bottom, longest street. Use the side roads to duck into for cover.
  • 50. Head to the top left and then to the bottom of the barricade
  • 51. Speak to the man about the helicopter, and then return to DOWNTOWN roof.


  • THE RESCUE
  • 52. Lead everyone off the roof
  • 53. Use Foster Ave. to reach CENTRAL
  • 54. In CENTRAL use the left hand route to reach the crossroads and then INDUSTRIAL
  • 55. Now reach the top down view, you will take one person at a time
  • 56. Take THEO to the helipad & return
  • 57. Take ALLIE to the helipad & return
  • 58. Take JESS to the helipad & return
  • 59. Take JEROME to the helipad
  • 60. After the cutscene, leave the helipad


  • FINALÉ
  • 61. Wait for the MCU to reach about a third of the way across and click on it
  • 62. Walk up towards the neck
  • 63. Use the knife on the wire


  • THE END


Questions/comments: speilbergjnr@hotmail.com