Emulates iMuse effects within AGS.
Defines the current version of the module.
Defines version 1.0 of the module.
Functions and Properties
static void AGSMuse.Play(int musicNumber)
Plays MUSICNUMBER. If music is currently playing it will be faded out and MUSICNUMBER faded in.
May not actually fully emulate the iMuse effect, it is based on scripts by khnum. There is also no cross-fading of tracks, though presumably there should be.
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Date: 21 October 2006, 5:12 P.M. GMT -6:00 Author: monkey_05_06 Description: First public version of module.