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[[Image:Characters_Editor.gif|right|thumb|320px|The AGS Editor]]
'''Adventure Game Studio''' is a freeware tool that can be used to create both free and commercial graphical adventure games. It is aimed at intermediate-level game designers, and combines an Integrated Development Environment (IDE) for setting up most aspects of the game with a scripting language in order to process the game logic.
'''Adventure Game Studio''' is a freeware tool that can be used to create both free and commercial graphical adventure games. It is aimed at intermediate-level game designers, and combines an Integrated Development Environment (IDE) for setting up most aspects of the game with a scripting language in order to process the game logic.


==History==
==History==


'''Adventure Game Studio''' was created by English programmer Chris Jones. AGS was originally written and released in 1997 as an MS-DOS program entitled "Adventure Creator". Jones rewrote the program during the summer of 1999, and released the new version in September of that year under the name "Adventure Game Studio."
'''Adventure Game Studio''' was created by English programmer [[Chris Jones]]. AGS was originally written and released in 1997 as an MS-DOS program entitled "[[Adventure Creator]]". Jones rewrote the program during the summer of 1999, and released the new version in September of that year under the name "Adventure Game Studio."


Jones was inspired by the apparent simplicity of Sierra On-Line's adventure game interface, specifically as showcased in Space Quest IV: Roger Wilco and the Time Rippers. The first version of Adventure Creator allowed users to create only low-res, keyboard controlled games.
Jones was inspired by the apparent simplicity of Sierra On-Line's adventure game interface, specifically as showcased in Space Quest IV: Roger Wilco and the Time Rippers. The first version of Adventure Creator allowed users to create only low-res, keyboard controlled games.
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