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(Whole page now converted. Possibly still some formatting to fix here and there.) |
(→Scripting: Thread link fix) |
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<pre>protected import static function get_slots();</pre> | <pre>protected import static function get_slots();</pre> | ||
Basically, to be consistent with Java/C#, '''the protection level always goes first'''." | Basically, to be consistent with Java/C#, '''the protection level always goes first'''." | ||
([http://www.bigbluecup.com/yabb/index.php?topic= | ([http://www.bigbluecup.com/yabb/index.php?topic=19369.msg226163#msg226163 Thread]) | ||
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'''CJ''': "You'll get [an error] if you define over '''4 KB's worth of variables inside a function'''." | '''CJ''': "You'll get [an error] if you define over '''4 KB's worth of variables inside a function'''." | ||
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'''CJ''': "(...) it's not until a room is loaded that the '''current viewport size''' is known." | '''CJ''': "(...) it's not until a room is loaded that the '''current viewport size''' is known." | ||
([http://www.bigbluecup.com/yabb/index.php?topic=12051.msg170758#msg170758 Thread]) | ([http://www.bigbluecup.com/yabb/index.php?topic=12051.msg170758#msg170758 Thread]) | ||
([http://www.bigbluecup.com/tracker.php?action=detail&id=470 Tracker]) | |||
:''So better not use system.viewport_width or system.viewport_height in game_start.'' | :''So better not use system.viewport_width or system.viewport_height in game_start.'' | ||
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