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User:JosephDiPerla: Difference between revisions
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Joseph DiPerla's family comes from Naples, Italy. More accurately, from a town called '''Torre Del Greco'''. His entire family was born there. He was born February 12th, 1981 in Brooklyn NY. He lived there until October 2001, only a month after 9/11. He then moved to New Britain CT, which is where he currently lives. He lives with his older brother. | |||
During his first years, Joseph DiPerla was mostly known for making a list of suggestions and posting it on the boards on the [[AC]]/[[AGS]] website or e-mailing [[Chris Jones]] with his new | During his first years, Joseph DiPerla was mostly known for making a list of suggestions and posting it on the boards on the [[AC]]/[[AGS]] website or e-mailing [[Chris Jones]] with his new idea's. This reputation has stuck with him til this day unfortunatly. He is trying to make the [[AGS]] Community see otherwise. | ||
As the years passed, He grew more mature and eventually became popular and began a relationship with many members in the community which remained however, strictly | As the years passed, He grew more mature and eventually became popular and began a relationship with many members in the community which remained however, strictly platonic. He most notably remembers [[CJ]], [[m0ds]], [[Helm]] and a few others from back in the day. | ||
When he discovered AGS, he wasn't as impressed as he was with the | When he discovered AGS, he wasn't as impressed as he was with the non-existent SCRAMM. He anxsiously awaited for the engine to be released so that he can work on his project of Zak McKracken2/DOTT 3 crossover game. | ||
When he finally found a team, he wanted to release a demo of the game. The first demo was made in AGS, realizing that SCRAMM ir GLUMOL would not be released within a long time from then. His demo consisted of one room, badly drawn. More a sketch really. And a Zak character with only one frame and one loop. He decided it wasn't enough for him to release the Demo. Within time, he never heard from any of his team members again. He then dropped the project entirely. | When he finally found a team, he wanted to release a demo of the game. The first demo was made in AGS, realizing that SCRAMM ir GLUMOL would not be released within a long time from then. His demo consisted of one room, badly drawn. More a sketch really. And a Zak character with only one frame and one loop. He decided it wasn't enough for him to release the Demo. Within time, he never heard from any of his team members again. He then dropped the project entirely. | ||
Joseph always admired the Lucasarts games and Sierra games. His favorites, in order, were: | Joseph always admired the Lucasarts games and Sierra games. His favorites, in order, were: | ||
1) | 1)Zak McKracken and the Alien Mindbenders | ||
2)Day of the Tentacle | 2)Day of the Tentacle | ||
3)Maniac Mansion | 3)Maniac Mansion | ||
4)Police Quest | 4)Police Quest 2 | ||
5)Police Quest 3 | 5)Police Quest 3 | ||
6)Police Quest 1 | 6)Police Quest 1 | ||
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After his Zak McKracken/DOTT project failed, he decided to start working on a game where he can control the graphics the way he wanted. He decided to work on the Simpsons game, Springfield Woes. He would use the '''Simpsons Cartoon Studio''' and '''Virtual Springfield''' along with Episode rips and image scans to create this game. | After his Zak McKracken/DOTT project failed, he decided to start working on a game where he can control the graphics the way he wanted. He decided to work on the Simpsons game, Springfield Woes. He would use the '''Simpsons Cartoon Studio''' and '''Virtual Springfield''' along with Episode rips and image scans to create this game. | ||
He released his first demo of the game. It was | He released his first demo of the game. It was decent. But the resolution of the game was horendous, and Homer did not seem to walk or lie down right. | ||
He uploaded the demo, but with time, he abandoned the site and the demo was lost forever. | He uploaded the demo, but with time, he abandoned the site and the demo was lost forever. | ||
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[[Joseph DiPerla]] has also worked on other projects. One of which was Translating his Lucasfans "New adventures of Zak McKracken" into Italian. Yes, He is fluent in Italian. | [[Joseph DiPerla]] has also worked on other projects. One of which was Translating his Lucasfans "New adventures of Zak McKracken" into Italian. Yes, He is fluent in Italian. | ||
He is also one of the Beta Testers for the Star Wars game '''Shadow of the Empire''' being developed by [[Dusk]]. He has also worked for a brief period of time on an older version of the Demo Game for [[AGS]], but due to | He is also one of the Beta Testers for the Star Wars game '''Shadow of the Empire''' being developed by [[Dusk]]. He has also worked for a brief period of time on an older version of the Demo Game for [[AGS]], but due to time restrictions with his real life, he had to abandon the team regretfully. He sincerely apologizes. | ||
Other works also include some tutorials he made [http://web.archive.org/web/20040218180148/http://swunlimited.freeservers.com/AGSTUTs.htm here] | Other works also include some tutorials he made [http://web.archive.org/web/20040218180148/http://swunlimited.freeservers.com/AGSTUTs.htm here] | ||
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If you would like to check out his [http://www.bigbluecup.com/games.php?action=detail&id=546 Simpsons game, you can click here.] | If you would like to check out his [http://www.bigbluecup.com/games.php?action=detail&id=546 Simpsons game, you can click here.] | ||
Other known things about Joseph, He like Star Wars and is a Big Fan of the Transformers. His favorite species of animals are Birds and his favorite animal is a White | Other known things about Joseph, He like Star Wars and is a Big Fan of the Transformers. His favorite species of animals are Birds and his favorite animal is a White Tiger. Favorite dog, Beagle. | ||
As his future continues, more info will be posted on him. | As his future continues, more info will be posted on him. | ||
[[Category:AGS_people]] |