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AGS Editor & User Interface: Difference between revisions
→Changing dialog speech colour
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The dialog options are drawn in the player character's talking colour. The highlighted option colour uses the GUI foreground colour if you are using a GUI TextWindow. Otherwise, it is hardcoded to yellow. Maybe in the future there will be a way to change this, but for now, deal with it! | The dialog options are drawn in the player character's talking colour. The highlighted option colour uses the GUI foreground colour if you are using a GUI TextWindow. Otherwise, it is hardcoded to yellow. Maybe in the future there will be a way to change this, but for now, deal with it! | ||
As of [http://www.bigbluecup.com/yabb/index.php?topic=24521.0 AGS v. 2.72 BETA 5] there is an option to set the color for used dialog options, '''game.read_dialog_option_color'''. This setting '''must''' be set from the script. | |||
==Using joysticks or game controllers in AGS== | ==Using joysticks or game controllers in AGS== |